Bow
Bow in Item Types- id
- Bow
- flags
- 0
- setup
- Character/Weapon/Setup/Weapon_1H_Bow.prefab
- inherit
- THWeapon
- moveSet
- Bow
Raw data
{
"id": "Bow",
"slot": {
"holster": {
"primary": [
{
"socket": "SOCKET_Bow_BACK_R"
}
],
"secondary": [
{
"socket": "SOCKET_Bow_BACK_R"
}
]
}
},
"flags": 0,
"props": {
"lootSetup": "Items/Loot/Setup/Loot_Default_Bow.prefab",
"portraitGroup": 12,
"projectileType": "Arrow"
},
"setup": "Character/Weapon/Setup/Weapon_1H_Bow.prefab",
"texts": {
"name": {
"v": "Bow"
}
},
"skills": [
{
"skill": "PhysicalBlock"
}
],
"inherit": "THWeapon",
"moveSet": "Bow",
"atbRatio": {}
}