FareverDB
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Boar_Skill1

Boar_Skill1 in Skills
id
Boar_Skill1
type
11
flags
20
nature
2
status
0
cooldown
15
duration
3
Raw data
{
  "id": "Boar_Skill1",
  "anim": {
    "file": "Anim/Pork/Skill/Anim_Pork_Common_Charge_Loop.fbx",
    "loop": true,
    "speed": 1.1
  },
  "type": 11,
  "vars": {},
  "flags": 20,
  "props": {
    "needTarget": false
  },
  "steps": [
    {
      "on": 0,
      "type": 3,
      "props": {},
      "duration": 2
    },
    {
      "on": 0,
      "type": 13,
      "props": {
        "rotation": {
          "limiter": 270
        }
      },
      "duration": 1.5
    },
    {
      "id": "Telegraph",
      "on": 0,
      "type": 11,
      "props": {},
      "range": 30,
      "visuals": {
        "fxs": [
          {
            "set": "Telegraph_Line_Physical",
            "flags": 8,
            "props": {
              "width": 3
            },
            "space": 2
          }
        ]
      },
      "duration": 1.8
    },
    {
      "on": 7,
      "type": 8,
      "props": {
        "move": {
          "flags": 11,
          "direction": [
            0
          ],
          "dashSmoothing": 3
        }
      },
      "range": 30,
      "duration": 1.05
    },
    {
      "on": 7,
      "type": 11,
      "props": {},
      "visuals": {
        "fxs": [
          {
            "set": "Warrior_Charge_Loop",
            "flags": 12,
            "props": {
              "offset": {
                "x": 3,
                "y": 0.2,
                "z": 0,
                "height": 0
              }
            },
            "space": 0
          },
          {
            "set": "Dash_Start_Generic",
            "flags": 4,
            "props": {},
            "space": 1
          }
        ],
        "playAnims": [
          {
            "anim": {
              "ref": "Run",
              "loop": true
            }
          }
        ]
      },
      "duration": 0.95
    },
    {
      "on": 7,
      "type": 11,
      "delay": 0.95,
      "props": {},
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "Attack",
              "speed": 0.5,
              "startFrame": 48
            }
          }
        ]
      }
    },
    {
      "id": "Loop",
      "on": 0,
      "type": 4,
      "delay": 2,
      "props": {
        "area": {
          "shape": [
            2,
            110
          ],
          "follow": 1,
          "hitFilter": 3,
          "targetCooldown": 5
        },
        "loop": {
          "tick": 0.1
        },
        "position": {
          "directionalOffset": {
            "x": -0.5
          }
        }
      },
      "range": 5.5,
      "effects": [
        {
          "flags": 0,
          "effect": 0,
          "scaling": [
            {
              "atb": "FoePower",
              "ratio": 1.2
            }
          ],
          "affinity": "Physical",
          "alignment": 4,
          "sideEffects": {
            "knockBack": {
              "type": 1,
              "pushForce": 50,
              "knockUpForce": 25
            }
          }
        }
      ],
      "duration": 1
    },
    {
      "on": 1,
      "cond": {
        "alignment": 1
      },
      "type": 1,
      "props": {
        "status": {
          "ref": "Stun"
        }
      },
      "duration": 2
    },
    {
      "on": 1,
      "cond": {
        "alignment": 1
      },
      "type": 11,
      "props": {},
      "visuals": {
        "fxs": [
          {
            "set": "Hit_WarriorCharge",
            "props": {
              "direction": 4
            },
            "scale": 1.8,
            "space": 0,
            "attachName": "Socket_Front"
          }
        ]
      }
    }
  ],
  "texts": {},
  "nature": 2,
  "status": 0,
  "mastery": [],
  "cooldown": 15,
  "duration": 3
}