Aquatic Embrace
Book_WaterOrbs_Combo in SkillsQuickly casts a waterball dealing 62% Intellect + 62% Faith Magic to an enemy and generating a stack of Tide, stacking up to 8 times. Tide can be consumed by Abyssal Rise to spawn <val>Water Spheres</val>.
- id
- Book_WaterOrbs_Combo
- type
- 4
- flags
- 0
- nature
- 1
- script
- var Orb = Skill.Book_WaterOrbs_Rise_Charge; function onSkillProc(ctx) { if (ctx.skillId == skill.kind) { if (checkProba(vars.chance) && rank >= 3) { playGlobalStep(StepGlobal.Book_WaterOrb_WaterOrb, owner); } } } function onFirstHit(hit) { addStatus(owner, Orb, vars.var1); }
- status
- 2
- duration
- 1.04
Raw data
{
"id": "Book_WaterOrbs_Combo",
"gfx": {
"x": 6,
"y": 0,
"file": "UI/icons/atlas_Book_96PX.png",
"size": 96
},
"anim": {
"ref": "AttackCombo"
},
"type": 4,
"vars": {
"var1": 1,
"chance": 0.25
},
"flags": 0,
"props": {
"hit": {
"camShake": 8
},
"rankOverride": [
{
"vars": {
"var1": 2
},
"minRank": 2
}
]
},
"steps": [
{
"on": 0,
"type": 3,
"props": {},
"visuals": {
"fxs": [
{
"set": "Fire_Cast_SpellBook_Combo",
"props": {},
"space": 0
}
]
},
"duration": 0.6
},
{
"on": 0,
"type": 13,
"props": {
"rotation": {
"limiter": 1000,
"direction": 1
}
},
"duration": 0.6
},
{
"on": 0,
"type": 11,
"delay": 0.64,
"props": {},
"visuals": {
"playAnims": [
{
"anim": {
"ref": "AttackCombo",
"blend": 0.01,
"startFrame": 20
}
}
]
}
},
{
"on": 7,
"type": 7,
"props": {
"projectile": {
"base": "MissileHoming",
"speed": 60,
"variant": 0
}
},
"range": 40
},
{
"on": 2,
"type": 0,
"props": {
"posTarget": 2
},
"effects": [
{
"flags": 0,
"effect": 0,
"baseVal": 0,
"scaling": [
{
"atb": "Intellect",
"ratio": 0.62
},
{
"atb": "Faith",
"ratio": 0.62
}
],
"affinity": "Magic"
}
]
}
],
"texts": {
"desc": "Quickly casts a waterball dealing ::dmg:: to an enemy and generating a stack of ::ref_name::, stacking up to ::ref_stacks:: times.\n\n::ref_name:: can be consumed by ::ref2_name:: to spawn <val>Water Spheres</val>.",
"name": "Aquatic Embrace",
"refs": {
"ref": "Book_WaterOrbs_Rise_Charge",
"ref2": "Book_WaterOrbs_Skill1"
},
"rankDescs": [
{
"desc": "Generates ::var1:: stacks.",
"rank": 2,
"flags": 1
},
{
"desc": "You have a ::chance:: chance to immediately spawn a <val>Water Spheres</val> nearby.",
"rank": 3,
"flags": 0
}
]
},
"nature": 1,
"script": "var Orb = Skill.Book_WaterOrbs_Rise_Charge;\n\nfunction onSkillProc(ctx) {\n\tif (ctx.skillId == skill.kind) {\n\t\tif (checkProba(vars.chance) && rank >= 3) {\n\t\t\tplayGlobalStep(StepGlobal.Book_WaterOrb_WaterOrb, owner);\n\t\t}\n\t}\n}\n\nfunction onFirstHit(hit) {\n\taddStatus(owner, Orb, vars.var1);\n}",
"status": 2,
"mastery": [],
"duration": 1.04
}