Water Veil
Book_WaterOrbs_Passive in SkillsApplying [Shield]s has a 0.35 chance to heal 30% Faith over 6.
- id
- Book_WaterOrbs_Passive
- type
- 24
- flags
- 0
- nature
- 5
- script
- function onShield(s, amount) { trace("on shield " + vars.chance); if (checkProba(vars.chance)) { trace("proc heal"); addStatus(s.owner, Skill.Book_WaterOrbs_Passive_Status); } }
- status
- 2
Raw data
{
"id": "Book_WaterOrbs_Passive",
"gfx": {
"x": 9,
"y": 0,
"file": "UI/icons/atlas_Book_96PX.png",
"size": 96
},
"anim": {},
"type": 24,
"vars": {
"chance": 0.35
},
"flags": 0,
"props": {
"rankOverride": [
{
"vars": {
"chance": 1
},
"minRank": 2
}
]
},
"steps": [],
"texts": {
"desc": "Applying [Shield]s has a ::chance:: chance to heal ::ref_heal:: over ::ref_duration::.",
"name": "Water Veil",
"refs": {
"ref": "Book_WaterOrbs_Passive_Status"
},
"rankDescs": [
{
"desc": "Chance increased to ::chance::.",
"rank": 2,
"flags": 1
},
{
"desc": "Heals the same amount over ::ref_duration::.",
"rank": 3,
"flags": 1
}
]
},
"nature": 5,
"script": "function onShield(s, amount) {\n\ttrace(\"on shield \" + vars.chance);\n\tif (checkProba(vars.chance)) {\n\t\ttrace(\"proc heal\");\n\t\taddStatus(s.owner, Skill.Book_WaterOrbs_Passive_Status);\n\t}\n}",
"status": 2,
"mastery": []
}