FareverDB

Hunter Net

Bow_BigGame_Skill1_Status in Skills

Slowed by -30%.

id
Bow_BigGame_Skill1_Status
flags
0
nature
4
script
function onStop(ctx) { if (rank >= 3) { owner.addStatus(Skill.Stun, 1, sourceSkill, status.instigator, vars.dur1); //addStatusDuration(owner, Skill.Stun, vars.dur1); } }
status
4
duration
4
Raw data
{
  "id": "Bow_BigGame_Skill1_Status",
  "gfx": {
    "x": 14,
    "y": 0,
    "file": "UI/icons/atlas_weapon_Bow_96PX.png",
    "size": 48,
    "width": 2,
    "height": 2
  },
  "anim": {},
  "vars": {
    "dur1": 1
  },
  "flags": 0,
  "props": {
    "status": {
      "types": [
        {
          "type": "Slow"
        }
      ]
    }
  },
  "steps": [],
  "texts": {
    "desc": "Slowed by ::val1%::.",
    "name": "Hunter Net"
  },
  "nature": 4,
  "script": "function onStop(ctx) {\n\tif (rank >= 3) {\n\t\towner.addStatus(Skill.Stun, 1, sourceSkill, status.instigator, vars.dur1);\n\t\t//addStatusDuration(owner, Skill.Stun, vars.dur1);\n\t}\n}",
  "status": 4,
  "affixes": [
    {
      "mod": {},
      "ref": "TAttribute_ARatio",
      "val": -0.3,
      "conds": {},
      "target": {
        "attribute": "MoveSpeedFactor"
      },
      "target2": {}
    }
  ],
  "mastery": [],
  "duration": 4
}