FareverDB

Ram Trap

Bow_BigGame_Skill2_Status in Skills

Immobilized for 4.

id
Bow_BigGame_Skill2_Status
flags
0
nature
4
script
function onStop(ctx) { if (rank >= 3) { playStep(Steps.Damage, owner); } }
status
4
duration
4
Raw data
{
  "id": "Bow_BigGame_Skill2_Status",
  "gfx": {
    "x": 16,
    "y": 0,
    "file": "UI/icons/atlas_weapon_Bow_96PX.png",
    "size": 48,
    "width": 2,
    "height": 2
  },
  "anim": {},
  "vars": {},
  "flags": 0,
  "props": {
    "status": {
      "types": [
        {
          "type": "Debuff"
        },
        {
          "type": "Root"
        }
      ]
    }
  },
  "steps": [
    {
      "on": 0,
      "type": 11,
      "props": {},
      "visuals": {
        "fxs": [
          {
            "set": "State_Immobilized",
            "flags": 12,
            "props": {},
            "scale": 1.2
          }
        ]
      },
      "duration": -1
    },
    {
      "id": "Damage",
      "on": 13,
      "type": 6,
      "props": {},
      "effects": [
        {
          "flags": 0,
          "effect": 0,
          "scaling": [
            {
              "atb": "Intellect",
              "ratio": 1
            }
          ],
          "affinity": "Magic"
        }
      ]
    }
  ],
  "texts": {
    "desc": "Immobilized for ::duration::.",
    "name": "Ram Trap"
  },
  "nature": 4,
  "script": "function onStop(ctx) {\n\tif (rank >= 3) {\n\t\tplayStep(Steps.Damage, owner);\n\t}\n}",
  "status": 4,
  "affixes": [
    {
      "mod": {},
      "ref": "TAttribute_MRatioMin",
      "val": 0,
      "conds": {},
      "target": {
        "attribute": "MoveSpeedFactor"
      },
      "target2": {}
    }
  ],
  "mastery": [],
  "duration": 4
}