FareverDB

Lock and Load

Bow_Craft_AttackCombo_Status in Skills

Damage of your next [WeaponSkill] increased by 25%.

id
Bow_Craft_AttackCombo_Status
flags
0
nature
4
script
function onSkillProc(ctx) { if( ctx.skill.isWeaponSkill() ) { ctx.dmgMult += vars.var1; consumeStatus(owner, Skill.Bow_Craft_AttackCombo_Status); } }
status
2
duration
15
Raw data
{
  "id": "Bow_Craft_AttackCombo_Status",
  "gfx": {
    "x": 4,
    "y": 0,
    "file": "UI/icons/atlas_weapon_Bow_96PX.png",
    "size": 48,
    "width": 2,
    "height": 2
  },
  "anim": {},
  "vars": {
    "var1": 0.25
  },
  "flags": 0,
  "props": {
    "status": {
      "types": [
        {
          "type": "Buff"
        }
      ],
      "maxStacks": 1
    },
    "rankOverride": [
      {
        "vars": {
          "var1": 0.35
        },
        "minRank": 2
      },
      {
        "props": {
          "maxStacks": 2
        },
        "minRank": 2
      }
    ]
  },
  "steps": [],
  "texts": {
    "desc": "Damage of your next [WeaponSkill] increased by ::var1%::.",
    "name": "Lock and Load"
  },
  "nature": 4,
  "script": "function onSkillProc(ctx) {\n\tif( ctx.skill.isWeaponSkill() ) {\n\t\tctx.dmgMult += vars.var1;\n\t\tconsumeStatus(owner, Skill.Bow_Craft_AttackCombo_Status);\n\t}\n}",
  "status": 2,
  "mastery": [],
  "duration": 15
}