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Aimed shot

CrimRanger_AimedShot in Skills
id
CrimRanger_AimedShot
type
11
flags
0
nature
2
script
duration
2.2
Raw data
{
  "id": "CrimRanger_AimedShot",
  "anim": {
    "file": "Anim/Human/Bow/Anim_Human_Bow_CastStart.fbx"
  },
  "type": 11,
  "vars": {},
  "flags": 0,
  "props": {},
  "steps": [
    {
      "on": 0,
      "type": 3,
      "props": {},
      "visuals": {
        "fxs": [
          {
            "set": "Physical_PiercingShot_Cast",
            "flags": 8,
            "props": {
              "offset": {
                "x": 0.75,
                "y": 0.05,
                "z": 0.2,
                "height": 0
              }
            },
            "scale": 1,
            "space": 0,
            "attachName": "Socket_FrontCenter"
          }
        ]
      },
      "duration": 1.5
    },
    {
      "on": 0,
      "type": 13,
      "props": {
        "rotation": {
          "limiter": 1000,
          "direction": 3
        }
      },
      "duration": 1.5
    },
    {
      "on": 0,
      "type": 11,
      "delay": 0.4,
      "props": {},
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "Cast",
              "loop": true
            }
          }
        ]
      }
    },
    {
      "on": 0,
      "type": 11,
      "props": {},
      "visuals": {
        "fxs": [
          {
            "set": "Telegraph_Line_Physical",
            "flags": 24,
            "props": {
              "matchStep": "Projectile"
            },
            "space": 2
          }
        ]
      },
      "duration": 1.5
    },
    {
      "on": 7,
      "type": 11,
      "props": {},
      "visuals": {
        "camShake": 15,
        "playAnims": [
          {
            "anim": {
              "ref": "CastProjectile",
              "loop": true,
              "blend": 0.01
            }
          }
        ]
      }
    },
    {
      "id": "Projectile",
      "on": 7,
      "type": 7,
      "props": {
        "projectile": {
          "base": "MissileStraight",
          "fxSet": "Projectile_Arrow_Physical",
          "speed": 80,
          "aimStyle": 4
        }
      },
      "range": 35
    },
    {
      "on": 2,
      "type": 0,
      "props": {
        "position": {
          "origin": 2
        }
      },
      "effects": [
        {
          "flags": 0,
          "effect": 0,
          "scaling": [
            {
              "atb": "FoePower",
              "ratio": 1.1
            }
          ],
          "affinity": "Physical",
          "sideEffects": {
            "knockBack": {
              "type": 1,
              "pushForce": 20,
              "knockUpForce": 6
            }
          }
        }
      ]
    }
  ],
  "texts": {
    "name": "Aimed shot"
  },
  "nature": 2,
  "script": "",
  "aiProps": {
    "castMaxRange": 25
  },
  "mastery": [],
  "duration": 2.2
}