Cascade
DA_Water_Combo in SkillsStrikes with both weapons, dealing 35% Strength + 35% Dexterity Physical to an enemy and increasing your [CritDamage] by 2% to 4% for 15, stacking up to 5 times.
- id
- DA_Water_Combo
- type
- 4
- flags
- 0
- nature
- 1
- script
- function onRegUpdate(dt) { if(rank >= 2) { var foesBuffVal = 0.; var enemies = getEnemiesInRange(owner, vars.range); foesBuffVal += enemies.length; setDynVal(1, foesBuffVal); } }
- status
- 2
- duration
- 0.58
Raw data
{
"id": "DA_Water_Combo",
"gfx": {
"x": 1,
"y": 0,
"file": "UI/icons/atlas_weapon_DualAxe_96PX.png",
"size": 96
},
"anim": {
"ref": "AttackCombo",
"blend": 0.1,
"startFrame": 0
},
"type": 4,
"vars": {
"range": 5
},
"flags": 0,
"props": {
"hit": {
"shake": 8,
"freeze": 1,
"camShake": 10
},
"rankOverride": [
{
"minRank": 2
}
],
"rankPassives": [
{
"minRank": 3,
"passives": [
{
"ref": "DA_Water_Combo_PassiveRank3"
}
]
}
]
},
"steps": [
{
"on": 0,
"type": 8,
"delay": 0.2,
"props": {
"move": {
"direction": [
0
],
"dashSmoothing": 1
}
},
"range": 3,
"duration": 0.2
},
{
"on": 0,
"type": 11,
"delay": 0.33,
"props": {},
"visuals": {
"playAnims": [
{
"anim": {
"ref": "AttackCombo",
"blend": 0,
"startFrame": 12
}
}
]
}
},
{
"on": 0,
"type": 0,
"delay": 0.29,
"props": {
"area": {
"shape": [
2,
180
]
}
},
"range": 3,
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Strength",
"ratio": 0.175
},
{
"atb": "Dexterity",
"ratio": 0.175
}
],
"affinity": "Physical"
}
]
},
{
"on": 0,
"type": 0,
"delay": 0.34,
"props": {
"area": {
"shape": [
2,
180
]
}
},
"range": 3,
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Strength",
"ratio": 0.175
},
{
"atb": "Dexterity",
"ratio": 0.175
}
],
"affinity": "Physical"
}
]
},
{
"id": "FirstHit",
"on": 1,
"type": 1,
"props": {
"status": {
"ref": "DA_Water_Combo_Status",
"target": 0
},
"canRepeat": false
}
}
],
"texts": {
"desc": "Strikes with both weapons, dealing ::dmgs:: to an enemy and increasing your [CritDamage] by ::ref_val%:: for ::ref_dur::, stacking up to ::ref_stacks:: times.",
"name": "Cascade",
"refs": {
"ref": "DA_Water_Combo_Status",
"ref2": "DA_Water_Combo_PassiveRank3"
},
"rankDescs": [
{
"desc": "[CritDamage] increased to ::ref_val%:: per stack.",
"rank": 2,
"flags": 1
},
{
"desc": "At full stacks, all your [Attack]s have a ::ref2_chance:: chance to throw a piercing axe forward, dealing ::ref2_dmg::.",
"rank": 3,
"flags": 0
}
]
},
"nature": 1,
"script": "function onRegUpdate(dt) {\n\tif(rank >= 2) {\n\t\tvar foesBuffVal = 0.;\n\t\tvar enemies = getEnemiesInRange(owner, vars.range);\n\t\tfoesBuffVal += enemies.length;\n\t\tsetDynVal(1, foesBuffVal);\n\t}\n}",
"status": 2,
"affixes": [
{
"mod": {
"dynVal": {
"id": 1,
"op": 0
}
},
"ref": "TAttribute_Flat",
"val": 2,
"conds": {
"minRank": 3
},
"target": {
"attribute": "CritChance"
},
"target2": {},
"displayed": false
}
],
"mastery": [],
"duration": 0.58
}