Raw data
{
"id": "DA_Water_Combo_PassiveRank3",
"anim": {},
"vars": {
"chance": 0.35
},
"flags": 4096,
"props": {},
"steps": [
{
"id": "Axe",
"on": 13,
"type": 7,
"props": {
"projectile": {
"base": "MissilePiercing",
"fxSet": "Projectile_DualAxe_Water",
"scale": 0.25,
"speed": 30,
"spread": {
"rotZ": 50
},
"aimStyle": 2
}
},
"range": 30
},
{
"on": 2,
"type": 0,
"props": {},
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Strength",
"ratio": 0.1
},
{
"atb": "Dexterity",
"ratio": 0.1
}
],
"affinity": "Physical"
}
]
}
],
"texts": {},
"nature": 5,
"script": "function onInflictHit(hit) {\n\tif(hit.isBaseAttack) {\n\t\tvar status = owner.getStatus(Skill.DA_Water_Combo_Status);\n\t\tif(status != null && status.stacks >= status.getMaxStacks() && checkProba(vars.chance)) {\n\t\t\tplayStep(Steps.Axe);\n\t\t}\n\t}\n}",
"status": 2,
"mastery": []
}