FareverDB

Tide Warlord

DA_Water_Passive in Skills

Your [PhysicalMastery] is increased by 15% while fighting under 50% [Health].

id
DA_Water_Passive
type
24
flags
0
nature
5
script
function onReceiveDamage(dmg) { setStatus(owner, Skill.DA_Water_Passive_Status, owner.isInCombat && owner.healthRatio < vars.var1 ? 1 : 0); if(rank >= 3) { if(owner.isInCombat && owner.healthRatio < vars.var2 && !hasStatus(owner, Skill.DA_Water_Passive_Status_R3)) { addStatus(owner, Skill.DA_Water_Skill1_Status); addStatus(owner, Skill.DA_Water_Passive_Status_R3); } } }
status
2
Raw data
{
  "id": "DA_Water_Passive",
  "gfx": {
    "x": 4,
    "y": 1,
    "file": "UI/icons/atlas_weapon_DualAxe_96PX.png",
    "size": 96
  },
  "anim": {},
  "type": 24,
  "vars": {
    "var1": 0.5,
    "var2": 0.35
  },
  "flags": 0,
  "props": {},
  "steps": [],
  "texts": {
    "desc": "Your [PhysicalMastery] is increased by ::ref_val%:: while fighting under ::var1%:: [Health].",
    "name": "Tide Warlord",
    "refs": {
      "ref": "DA_Water_Passive_Status",
      "ref2": "DA_Water_Skill1",
      "ref3": "DA_Water_Passive_Status_R3"
    },
    "rankDescs": [
      {
        "desc": "Increases your [MoveSpeedFactor] by the same amount.",
        "rank": 2,
        "flags": 0
      },
      {
        "desc": "When you fall below  ::var2%:: [Health], gain the effects of ::ref2_name:: (::ref3_dur:: cooldown).",
        "rank": 3,
        "flags": 0
      }
    ]
  },
  "nature": 5,
  "script": "function onReceiveDamage(dmg) {\n\tsetStatus(owner, Skill.DA_Water_Passive_Status, owner.isInCombat && owner.healthRatio < vars.var1 ? 1 : 0);\n\tif(rank >= 3) {\n\t\tif(owner.isInCombat && owner.healthRatio < vars.var2 && !hasStatus(owner, Skill.DA_Water_Passive_Status_R3)) {\n\t\t\taddStatus(owner, Skill.DA_Water_Skill1_Status);\n\t\t\taddStatus(owner, Skill.DA_Water_Passive_Status_R3);\n\t\t}\n\t}\n}",
  "status": 2,
  "mastery": []
}