FareverDB

Royal Severance

DS_Bladeleaf_Combo in Skills

Strikes with both weapons, dealing 50% Strength Physical, 50% Intellect Magic to enemies in a frontal cone and generate a stack of Bladeleaf, stacking up to 2 times. Using your [SignatureSkill] consumes all stacks and throws them at the nearest enemy, each dealing them 35% Strength + 35% Intellect Magic.

id
DS_Bladeleaf_Combo
dur
0.48
type
4
flags
0
nature
1
script
function onFirstHit(h) { addStatus(owner, Skill.DS_Bladeleaf_Combo_Status); } function onHit(hit) { if (rank >= 3 && checkProba(vars.chance)) { addStatus(owner, Skill.DS_Bladeleaf_Combo_Status); } }
status
2
duration
0.85
Raw data
{
  "id": "DS_Bladeleaf_Combo",
  "dur": 0.48,
  "gfx": {
    "x": 2,
    "y": 0,
    "file": "UI/icons/atlas_weapon_Dual_Sword_96px.png",
    "size": 48,
    "width": 2,
    "height": 2
  },
  "anim": {
    "ref": "AttackCombo",
    "blend": 0.05,
    "speed": 0.65,
    "startFrame": 0
  },
  "type": 4,
  "vars": {
    "chance": 0.1
  },
  "flags": 0,
  "props": {
    "hit": {
      "shake": 5,
      "freeze": 2,
      "camShake": 3
    }
  },
  "steps": [
    {
      "on": 0,
      "type": 8,
      "delay": 0,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 1
        }
      },
      "range": 0.5,
      "duration": 0.1
    },
    {
      "on": 0,
      "type": 8,
      "delay": 0.15,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 1
        }
      },
      "range": 1,
      "duration": 0.1
    },
    {
      "on": 0,
      "type": 4,
      "delay": 0.38,
      "props": {
        "area": {
          "shape": [
            2,
            160
          ]
        }
      },
      "range": 3,
      "effects": [
        {
          "flags": 0,
          "effect": 0,
          "baseVal": 0,
          "scaling": [
            {
              "atb": "Strength",
              "ratio": 0.5
            }
          ],
          "affinity": "Physical"
        }
      ],
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "AttackCombo",
              "blend": 0.05,
              "speed": 0.65,
              "startFrame": 9
            }
          }
        ]
      }
    },
    {
      "on": 0,
      "type": 8,
      "delay": 0.3,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 1
        }
      },
      "range": 1,
      "duration": 0.2
    },
    {
      "on": 0,
      "type": 4,
      "delay": 0.64,
      "props": {
        "area": {
          "shape": [
            2,
            160
          ]
        }
      },
      "range": 3,
      "effects": [
        {
          "flags": 0,
          "effect": 0,
          "baseVal": 0,
          "scaling": [
            {
              "atb": "Intellect",
              "ratio": 0.5
            }
          ],
          "affinity": "Magic"
        }
      ],
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "AttackCombo",
              "blend": 0,
              "startFrame": 16
            }
          }
        ]
      }
    },
    {
      "on": 0,
      "type": 8,
      "delay": 0.55,
      "props": {
        "move": {
          "direction": [
            0
          ],
          "dashSmoothing": 1
        }
      },
      "range": 1,
      "duration": 0.2
    },
    {
      "id": "Projectile",
      "on": 13,
      "type": 7,
      "props": {
        "projectile": {
          "base": "MissileHoming",
          "fxSet": "Projectile_Spark"
        }
      }
    }
  ],
  "texts": {
    "desc": "Strikes with both weapons, dealing ::dmgs:: to enemies in a frontal cone and generate a stack of ::ref_name::, stacking up to ::ref_stacks:: times.\n\nUsing your [SignatureSkill] consumes all stacks and throws them at the nearest enemy, each dealing them ::ref_dmg::.",
    "name": "Royal Severance",
    "refs": {
      "ref": "DS_Bladeleaf_Combo_Status"
    },
    "rankDescs": [
      {
        "desc": "Stacks up to ::ref_stacks:: times.",
        "rank": 2,
        "flags": 1
      },
      {
        "desc": "You have a ::chance:: chance per enemy hit to generate an additionnal stack.",
        "rank": 3,
        "flags": 0
      }
    ]
  },
  "nature": 1,
  "script": "function onFirstHit(h) {\n\taddStatus(owner, Skill.DS_Bladeleaf_Combo_Status);\n}\n\nfunction onHit(hit) {\n\tif (rank >= 3 && checkProba(vars.chance)) {\n\t\taddStatus(owner, Skill.DS_Bladeleaf_Combo_Status);\n\t}\n}",
  "status": 2,
  "mastery": [],
  "duration": 0.85
}