Shadow Jump
Daggers_Start_Skill2 in SkillsTeleports yourself behind the target, dealing 120% Dexterity Physical and stunning them for 1.
- id
- Daggers_Start_Skill2
- type
- 7
- flags
- 17
- nature
- 2
- script
- status
- 2
- cooldown
- 12
Raw data
{
"id": "Daggers_Start_Skill2",
"gfx": {
"x": 3,
"y": 0,
"file": "UI/icons/atlas_weapon_Dagger_96PX.png",
"size": 96
},
"anim": {
"file": "Anim/Human/Dual/_Daggers/Skill/Anim_Human_Daggers_Ambush.fbx",
"startFrame": 3
},
"type": 7,
"vars": {
"dur1": 1
},
"flags": 17,
"props": {
"hit": {
"shake": 10,
"freeze": 2.5,
"camShake": 8
},
"needTarget": true,
"rankOverride": [
{
"vars": {
"dur1": 1.5
},
"minRank": 2
}
],
"interruptStyle": 1
},
"steps": [
{
"on": 0,
"type": 14,
"props": {
"rotation": {
"limiter": 2000,
"direction": 1
}
},
"duration": 0.4
},
{
"on": 0,
"type": 11,
"props": {},
"visuals": {
"fxs": [
{
"set": "Rogue_Blink_Disappear",
"flags": 64,
"props": {},
"scale": 1,
"space": 1,
"attachName": ""
}
]
},
"duration": 0.3
},
{
"on": 0,
"type": 17,
"delay": 0,
"props": {
"position": {
"offsetZ": 0.5,
"targetForwardOffset": -2
},
"teleport": {
"fallbackAround": true
}
},
"range": 250
},
{
"on": 0,
"type": 8,
"delay": 0.15,
"props": {
"move": {
"direction": [
0
]
}
},
"range": 4,
"duration": 0.2
},
{
"on": 0,
"type": 0,
"delay": 0.32,
"props": {
"area": {
"shape": [
2,
70
]
}
},
"range": 4,
"effects": [
{
"flags": 0,
"effect": 0,
"baseVal": 0,
"scaling": [
{
"atb": "Dexterity",
"ratio": 1.2
}
],
"affinity": "Physical"
}
]
},
{
"on": 1,
"type": 1,
"props": {
"status": {
"ref": "Stun"
}
},
"duration": "dur1"
},
{
"on": 1,
"cond": {
"minRank": 3
},
"type": 1,
"props": {
"status": {
"ref": "Daggers_Start_Skill2_Status",
"target": 0
}
}
},
{
"on": 0,
"type": 24,
"delay": 0.32,
"props": {},
"duration": 0.1
}
],
"texts": {
"desc": "Teleports yourself behind the target, dealing ::dmg:: and stunning them for ::dur1::.",
"name": "Shadow Jump",
"refs": {
"ref": "Daggers_Start_Skill2_Status"
},
"rankDescs": [
{
"desc": "Stun duration increased to ::dur1::.",
"rank": 2,
"flags": 1
},
{
"desc": "Increases the damage of your next [WeaponSkill] by ::ref_var1%::.",
"rank": 3,
"flags": 0
}
]
},
"nature": 2,
"script": "",
"status": 2,
"mastery": [],
"cooldown": 12
}