FareverDB
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Weapon Upgraded

DualMaces_Upgrade in Skills

Your [BasicAttack]s have a 0.04 chance to stun the enemies for 2.

id
DualMaces_Upgrade
flags
0
nature
5
script
function onInflictHit(ctx) { if (ctx.skill?.isBasicAttack() && checkProba(vars.chance)) { addStatusDuration(ctx.target, Skill.Stun, vars.dur1); } }
status
4
Raw data
{
  "id": "DualMaces_Upgrade",
  "anim": {},
  "vars": {
    "dur1": 2,
    "chance": 0.04
  },
  "flags": 0,
  "props": {
    "rankOverride": [
      {
        "vars": {
          "chance": 0.05
        },
        "minRank": 2
      },
      {
        "vars": {
          "chance": 0.06
        },
        "minRank": 3
      },
      {
        "vars": {
          "chance": 0.07
        },
        "minRank": 4
      },
      {
        "vars": {
          "chance": 0.08
        },
        "minRank": 5
      }
    ]
  },
  "steps": [],
  "texts": {
    "desc": "Your [BasicAttack]s have a ::chance:: chance to stun the enemies for ::dur1::.",
    "name": "Weapon Upgraded"
  },
  "nature": 5,
  "script": "function onInflictHit(ctx) {\n\tif (ctx.skill?.isBasicAttack() && checkProba(vars.chance)) {\n\t\taddStatusDuration(ctx.target, Skill.Stun, vars.dur1);\n\t}\n}",
  "status": 4,
  "mastery": []
}