FareverDB

Fists_LightMonk_Skill2_Status

Fists_LightMonk_Skill2_Status in Skills
id
Fists_LightMonk_Skill2_Status
flags
4096
nature
4
script
function onHit(hit) { if (hit.target != status.owner && hit.stepId == Steps.Area) { playStep(Steps.Knockback, hit.target); } }
status
4
duration
1
Raw data
{
  "id": "Fists_LightMonk_Skill2_Status",
  "gfx": {
    "x": 16,
    "y": 0,
    "file": "UI/icons/atlas_weapon_Fists_96PX.png",
    "size": 48,
    "width": 2,
    "height": 2
  },
  "anim": {},
  "vars": {},
  "flags": 4096,
  "props": {},
  "steps": [
    {
      "id": "Area",
      "on": 0,
      "type": 4,
      "props": {
        "area": {
          "follow": 2,
          "targetCooldown": 5
        },
        "loop": {
          "tick": 0.05,
          "flags": 4
        },
        "position": {
          "origin": 0
        },
        "canRepeat": true
      },
      "range": 3,
      "duration": -1
    },
    {
      "id": "Knockback",
      "on": 13,
      "type": 6,
      "props": {},
      "effects": [
        {
          "flags": 0,
          "effect": 0,
          "scaling": [],
          "sideEffects": {
            "knockBack": {
              "type": 1,
              "pushForce": 0,
              "knockUpForce": 30,
              "ignoreCollisionsTime": 1
            }
          }
        }
      ]
    }
  ],
  "texts": {},
  "nature": 4,
  "script": "function onHit(hit) {\n\tif (hit.target != status.owner && hit.stepId == Steps.Area) {\n\t\tplayStep(Steps.Knockback, hit.target);\n\t}\n}",
  "status": 4,
  "mastery": [],
  "duration": 1
}