{
"id": "Fists_LightMonk_Skill2_Status",
"gfx": {
"x": 16,
"y": 0,
"file": "UI/icons/atlas_weapon_Fists_96PX.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {},
"vars": {},
"flags": 4096,
"props": {},
"steps": [
{
"id": "Area",
"on": 0,
"type": 4,
"props": {
"area": {
"follow": 2,
"targetCooldown": 5
},
"loop": {
"tick": 0.05,
"flags": 4
},
"position": {
"origin": 0
},
"canRepeat": true
},
"range": 3,
"duration": -1
},
{
"id": "Knockback",
"on": 13,
"type": 6,
"props": {},
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [],
"sideEffects": {
"knockBack": {
"type": 1,
"pushForce": 0,
"knockUpForce": 30,
"ignoreCollisionsTime": 1
}
}
}
]
}
],
"texts": {},
"nature": 4,
"script": "function onHit(hit) {\n\tif (hit.target != status.owner && hit.stepId == Steps.Area) {\n\t\tplayStep(Steps.Knockback, hit.target);\n\t}\n}",
"status": 4,
"mastery": [],
"duration": 1
}