FareverDB

Stealthy

FoeStealth in Skills
id
FoeStealth
type
14
flags
0
nature
5
script
var _status: st.skill.Status; function onUpdate(dt) { if((_status == null) && isEnabled()) { _status = addStatus(owner, Skill.FoeStealthStatus); } } function onStatusEnd(s, elapsed) { if(s == _status) _status = null; }
Raw data
{
  "id": "FoeStealth",
  "gfx": {
    "x": 36,
    "y": 38,
    "file": "UI/Placeholder/Icons_Resources.png",
    "size": 48,
    "width": 2,
    "height": 2
  },
  "anim": {},
  "type": 14,
  "vars": {},
  "flags": 0,
  "props": {
    "enableCond": {
      "flags": 4
    }
  },
  "steps": [],
  "texts": {
    "name": "Stealthy"
  },
  "nature": 5,
  "script": "var _status: st.skill.Status;\nfunction onUpdate(dt) {\n    if((_status == null) && isEnabled()) {\n        _status = addStatus(owner, Skill.FoeStealthStatus);\n    }\n}\n\nfunction onStatusEnd(s, elapsed) {\n    if(s == _status)\n        _status = null;\n}",
  "mastery": []
}