Brutal Frenzy
GA_Craft_FinalCombo in SkillsSmashes the ground and deals 143% Strength Physical to enemies, knocking them back and increasing your [PhysicalMastery] by 3% to 4% for 15, stacking up to 3 times.
- id
- GA_Craft_FinalCombo
- type
- 4
- flags
- 0
- nature
- 0
- script
- function onInflictHit(hit) { if( rank >= 3 && hit.isBaseAttack) { if(checkProba(vars.chance)) { playStep(Steps.Attack, hit.target); } } }
- status
- 5
- duration
- 1
Raw data
{
"id": "GA_Craft_FinalCombo",
"gfx": {
"x": 4,
"y": 0,
"file": "UI/icons/atlas_weapon_GreatAxe_96PX.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {
"ref": "AttackCombo",
"blend": 0.1,
"startFrame": 0
},
"type": 4,
"vars": {
"var1": 0.25,
"var2": 3,
"var3": 0.25,
"chance": 0.15
},
"flags": 0,
"props": {
"hit": {
"shake": 8,
"freeze": 4,
"camShake": 20
}
},
"steps": [
{
"on": 0,
"type": 8,
"delay": 0.2,
"props": {
"move": {
"direction": [
0
]
}
},
"range": 2,
"duration": 0.1
},
{
"on": 0,
"type": 11,
"delay": 0.36,
"props": {},
"visuals": {
"playAnims": [
{
"anim": {
"ref": "AttackCombo",
"blend": 0,
"startFrame": 15
}
}
]
}
},
{
"on": 0,
"type": 4,
"delay": 0.36,
"props": {
"position": {
"directionalOffset": {
"x": 2
}
}
},
"range": 4,
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Strength",
"ratio": 1.43
}
],
"affinity": "Physical",
"sideEffects": {
"knockBack": {
"type": 1,
"pushForce": 10,
"knockUpForce": 10
}
}
}
],
"visuals": {
"fxs": [
{
"set": "Earth_AOE_Ground",
"flags": 16,
"props": {},
"space": 1
}
]
}
},
{
"on": 0,
"type": 11,
"delay": 0.36,
"props": {},
"visuals": {
"camShake": 25
}
},
{
"id": "FirstHit",
"on": 1,
"type": 1,
"props": {
"status": {
"ref": "GA_Craft_FinalCombo_Status",
"target": 0
},
"canRepeat": false
}
},
{
"id": "Attack",
"on": 13,
"type": 0,
"delay": 0.1,
"props": {
"position": {
"origin": 1
}
},
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Strength",
"ratio": 0.3
}
],
"affinity": "Physical"
}
],
"visuals": {
"hitFx": "Hit_Physic"
}
}
],
"texts": {
"desc": "Smashes the ground and deals ::dmg:: to enemies, knocking them back and increasing your [PhysicalMastery] by ::ref_val1%:: for ::ref_duration::, stacking up to ::ref_stacks:: times.",
"name": "Brutal Frenzy",
"refs": {
"ref": "GA_Craft_FinalCombo_Status"
},
"rankDescs": [
{
"desc": "[PhysicalMastery] increased by ::ref_val1%:: per stack.",
"rank": 2,
"flags": 1
},
{
"desc": "All your attacks have a ::chance:: chance to deal an additionnal ::dmg2::.",
"rank": 3,
"flags": 0
}
]
},
"nature": 0,
"script": "function onInflictHit(hit) {\n\tif( rank >= 3 && hit.isBaseAttack) {\n\t\tif(checkProba(vars.chance)) {\n\t\t\tplayStep(Steps.Attack, hit.target);\n\t\t}\n\t}\n}",
"status": 5,
"mastery": [],
"duration": 1
}