Honey Crush
GM_MassGrab_Combo in SkillsSmashes the ground and deals 89.5% Strength + 89.5% Faith Physical to enemies, knocking them back and generating 2 stacks of Buzzing.
- id
- GM_MassGrab_Combo
- type
- 4
- flags
- 0
- nature
- 1
- script
- function onInflictDamageEval(dmg) { if (rank >= 2 && dmg.skillId == skill.kind) { if (dmg.ctx.totalHits == 1) { dmg.dmgMult += vars.damage; } } } function onInflictHit(hit) { if (rank >= 3 && hit.skill != null) { if ((hit.skill.isBasicAttack() || hit.skill.isFinalAttack()) && hit.skill.owner == skill.owner) { if (checkProba(vars.chance)) { resetCooldown(Skill.GM_MassGrab_Skill2); addStatus(owner, Skill.GM_MassGrab_Combo_Proc); } } } } function onFirstHit(hit) { addStatus(owner, Skill.GM_MassGrab_Passive_Status, 2); }
- status
- 2
- duration
- 1
Raw data
{
"id": "GM_MassGrab_Combo",
"gfx": {
"x": 2,
"y": 0,
"file": "UI/icons/atlas_weapon_Great_Mace_96PX.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {
"ref": "AttackCombo",
"blend": 0.1,
"startFrame": 0
},
"type": 4,
"vars": {
"var1": 2,
"chance": 0.15,
"damage": 0.25
},
"flags": 0,
"props": {
"hit": {
"shake": 8,
"freeze": 4,
"camShake": 20
}
},
"steps": [
{
"on": 0,
"type": 8,
"delay": 0.2,
"props": {
"move": {
"direction": [
0
]
}
},
"range": 2,
"duration": 0.1
},
{
"on": 0,
"type": 11,
"delay": 0.49,
"props": {},
"visuals": {
"playAnims": [
{
"anim": {
"ref": "AttackCombo",
"blend": 0,
"startFrame": 14
}
}
]
}
},
{
"on": 0,
"type": 4,
"delay": 0.45,
"props": {
"position": {
"directionalOffset": {
"x": 2
}
}
},
"range": 4,
"effects": [
{
"flags": 0,
"effect": 0,
"baseVal": 0,
"scaling": [
{
"atb": "Strength",
"ratio": 0.895
},
{
"atb": "Faith",
"ratio": 0.895
}
],
"affinity": "Physical",
"sideEffects": {
"knockBack": {
"type": 1,
"pushForce": 10,
"knockUpForce": 5
}
}
}
],
"visuals": {
"fxs": [
{
"set": "Honey_AOE_FloorImpact",
"flags": 16,
"props": {},
"space": 1
}
]
}
},
{
"on": 0,
"type": 11,
"delay": 0.42,
"props": {},
"visuals": {
"camShake": 25
}
}
],
"texts": {
"desc": "Smashes the ground and deals ::dmg:: to enemies, knocking them back and generating ::var1:: stacks of ::ref_name::.",
"name": "Honey Crush",
"refs": {
"ref": "GM_MassGrab_Passive_Status",
"ref2": "GM_MassGrab_Skill2"
},
"rankDescs": [
{
"desc": "Damage increased by ::damage%:: if you hit only one enemy.",
"rank": 2,
"flags": 0
},
{
"desc": "Your [Attack]s have a ::chance:: chance to reset the cooldown of ::ref2_name:: and make it critically strike.",
"rank": 3,
"flags": 0
}
]
},
"nature": 1,
"script": "function onInflictDamageEval(dmg) {\n\tif (rank >= 2 && dmg.skillId == skill.kind) {\n\t\tif (dmg.ctx.totalHits == 1) {\n\t\t\tdmg.dmgMult += vars.damage;\n\t\t}\n\t}\n}\n\nfunction onInflictHit(hit) {\n\tif (rank >= 3 && hit.skill != null) {\n\t\tif ((hit.skill.isBasicAttack() || hit.skill.isFinalAttack()) && hit.skill.owner == skill.owner) {\n\t\t\tif (checkProba(vars.chance)) {\n\t\t\t\tresetCooldown(Skill.GM_MassGrab_Skill2);\n\t\t\t\taddStatus(owner, Skill.GM_MassGrab_Combo_Proc);\n\t\t\t}\n\t\t}\n\t}\n}\n\nfunction onFirstHit(hit) {\n\taddStatus(owner, Skill.GM_MassGrab_Passive_Status, 2);\n}",
"status": 2,
"mastery": [],
"duration": 1
}