{
"id": "Golcano_Eruption",
"anim": {
"ref": "Slam"
},
"type": 11,
"vars": {
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"var2": 0.5,
"var3": 5
},
"flags": 0,
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{
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},
"visuals": {
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{
"set": "Telegraph_Circle_Fire",
"flags": 56,
"props": {},
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}
]
},
"duration": 3
},
{
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}
},
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{
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"props": {},
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}
]
},
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},
{
"id": "AreasCast",
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"blocking": true
},
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}
},
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"effects": [
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"scaling": [
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}
],
"affinity": "Fire",
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"type": 1,
"pushForce": 20,
"knockUpForce": 10
}
}
}
],
"visuals": {
"fxs": [
{
"set": "Golem_Bomb",
"flags": 16,
"props": {},
"space": 1
}
]
},
"duration": 3
},
{
"id": "Area",
"on": 13,
"type": 4,
"props": {
"area": {
"height": [
0
],
"telegraph": 0,
"travelTime": 1
},
"position": {
"random": {
"range": 40,
"maxZDiff": 3,
"minRange": 20
},
"groundSnap": true
}
},
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"effects": [
{
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"effect": 0,
"scaling": [
{
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}
],
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}
],
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{
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"props": {},
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}
],
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"set": "Projectile_Fire_Epic",
"from": 0,
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}
}
},
{
"on": 1,
"type": 1,
"props": {
"status": {
"ref": "Stun"
}
},
"duration": 2
}
],
"texts": {},
"nature": 2,
"script": "function onStepTick(s) {\n\tif(!isServer) return;\n if(s.kind == Steps.AreasCast) {\n\t\tfor(i in 0...round(vars.var1)) {\n wait(random(0, vars.var2), function() {\n playStep(Steps.Area);\n });\n }\n }\n}",
"aiProps": {
"pickPrio": 10,
"castMaxRange": 20,
"minTimeInCombat": 5
},
"mastery": [],
"cooldown": 18,
"duration": 3.5
}