Surging Tide
Halos_Totem_Combo in SkillsReleases two water bolts, each dealing 38.5% Intellect + 38.5% Faith Magic to an enemy. Damage increased by 10% for each active [Totem].
- id
- Halos_Totem_Combo
- type
- 4
- flags
- 0
- nature
- 1
- script
- function getTotems() { return getSummons(Skill.Halos_Totem_Skill); } function onStart(ctx) { ctx.dmgMult += getTotems().length * vars.var1; } function onHit(hit) { if(rank >= 3) { if(checkProba(vars.chance)) { var totems = getTotems(); if(totems != null) { for(tot in totems) { tot.addLifetime(vars.time); } } } } }
- status
- 2
- duration
- 1.29
Raw data
{
"id": "Halos_Totem_Combo",
"gfx": {
"x": 4,
"y": 0,
"file": "UI/icons/atlas_weapon_Halos_96PX.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {
"ref": "AttackCombo"
},
"type": 4,
"vars": {
"time": 0.5,
"var1": 0.1,
"chance": 0.35
},
"flags": 0,
"props": {
"hit": {
"camShake": 8
},
"rankOverride": [
{
"vars": {
"var1": 0.2
},
"minRank": 2
}
]
},
"steps": [
{
"on": 0,
"type": 3,
"delay": 0.1,
"props": {},
"duration": 0.55
},
{
"id": "Projectiles",
"on": 7,
"type": 7,
"delay": -0.1,
"props": {
"projectile": {
"base": "MissileHoming",
"scale": 1.5,
"speed": 50,
"spread": {
"rotY": 5,
"rotZ": 5
},
"generation": {
"count": 2,
"shape": [
0,
1,
200,
0
],
"duration": 0.15,
"stepLinked": true,
"directionBias": 0.5,
"endActivationDelay": 0.1
},
"activationDelay": 1,
"followForceCurve": [
0,
0.05,
-0.0579415235973892,
-0.0858872343898479,
0.120506437149159,
0.178004585141759,
0.6,
0.8,
-0.301954092598162,
-0.663938717652413,
0.0209299145026128,
0.0460207700191367
]
}
},
"range": 40
},
{
"on": 2,
"type": 0,
"props": {
"posTarget": 2
},
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Intellect",
"ratio": 0.385
},
{
"atb": "Faith",
"ratio": 0.385
}
],
"affinity": "Magic"
}
]
},
{
"on": 0,
"type": 8,
"delay": 0,
"props": {
"move": {
"direction": [
0
],
"dashSmoothing": 0,
"inputDirection": {
"mode": 0,
"relation": 0
}
}
},
"range": 1,
"duration": 0.2
},
{
"on": 7,
"type": 8,
"delay": -0.1,
"props": {
"move": {
"direction": [
0
],
"dashSmoothing": 1,
"inputDirection": {
"mode": 0,
"relation": 0
}
}
},
"range": 2,
"duration": 0.3
}
],
"texts": {
"desc": "Releases two water bolts, each dealing ::dmg:: to an enemy.\nDamage increased by ::var1%:: for each active [Totem].",
"name": "Surging Tide",
"rankDescs": [
{
"desc": "Damage bonus increased to ::var1%::.",
"rank": 2,
"flags": 1
},
{
"desc": "Water bolts have a ::chance:: chance to increase the duration of all your active [Totem]s by ::time::.",
"rank": 3,
"flags": 0
}
]
},
"nature": 1,
"script": "function getTotems() {\n\treturn getSummons(Skill.Halos_Totem_Skill);\n}\n\nfunction onStart(ctx) {\n\tctx.dmgMult += getTotems().length * vars.var1;\n}\n\nfunction onHit(hit) {\n\tif(rank >= 3) {\n\t\tif(checkProba(vars.chance)) {\n\t\t\tvar totems = getTotems();\n\t\t\tif(totems != null) {\n\t\t\t\tfor(tot in totems) {\n\t\t\t\t\ttot.addLifetime(vars.time);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}",
"status": 2,
"mastery": [],
"duration": 1.29
}