Weapon Upgraded
Halos_Upgrade in SkillsYour [Attack]s have a 0.04 chance to reduce the cooldown of your [WeaponSkill]s by 0.5.
- id
- Halos_Upgrade
- flags
- 0
- nature
- 5
- script
- function onSkillProc(hit) { if (hit.skill?.isBaseAttack()) { if (checkProba(vars.chance)) reduceWeaponsCooldown(vars.time, owner); } }
- status
- 4
Raw data
{
"id": "Halos_Upgrade",
"anim": {},
"vars": {
"time": 0.5,
"chance": 0.04
},
"flags": 0,
"props": {
"rankOverride": [
{
"vars": {
"chance": 0.05
},
"minRank": 2
},
{
"vars": {
"chance": 0.06
},
"minRank": 3
},
{
"vars": {
"chance": 0.07
},
"minRank": 4
},
{
"vars": {
"chance": 0.08
},
"minRank": 5
}
]
},
"steps": [],
"texts": {
"desc": "Your [Attack]s have a ::chance:: chance to reduce the cooldown of your [WeaponSkill]s by ::time::.",
"name": "Weapon Upgraded"
},
"nature": 5,
"script": "function onSkillProc(hit) {\n\tif (hit.skill?.isBaseAttack()) {\n\t\tif (checkProba(vars.chance))\n\t\t\treduceWeaponsCooldown(vars.time, owner);\n\t}\n}",
"status": 4,
"mastery": []
}