Blessing
Mace_Benediction_Passive_Status in SkillsYour [Attack]s deal an additional 20% Faith Magic and generate a Benediction stack.
- id
- Mace_Benediction_Passive_Status
- flags
- 0
- nature
- 4
- script
- var Benediction = Skill.Mace_Benediction_Status; var SelfBuff = Skill.Mace_Benediction_Passive_Status; function onInflictDamage(dmg) { if (dmg.isBaseAttack) { playStep(Steps.Damage, dmg.target); if (dmg.isFirstHit) { consumeStatus(owner, SelfBuff, 1); addStatus(owner, Benediction); } } } function onInflictDamageEval(hit) { if (rank >= 3) { if (hit.isBaseAttack) { hit.critChance += sourceSkill.vars.chance; } } }
- status
- 4
- duration
- 10
Raw data
{
"id": "Mace_Benediction_Passive_Status",
"gfx": {
"x": 6,
"y": 0,
"file": "UI/icons/atlas_weapon_Mace_96PX.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {},
"vars": {},
"flags": 0,
"props": {
"status": {
"types": [
{
"type": "Buff"
}
],
"maxStacks": 10
}
},
"steps": [
{
"id": "Damage",
"on": 13,
"type": 0,
"props": {},
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Faith",
"ratio": 0.2
}
],
"affinity": "Magic"
}
]
},
{
"on": 0,
"type": 11,
"props": {},
"visuals": {
"fxs": [
{
"set": "Light_Aura_Mace",
"flags": 8,
"props": {
"offset": {
"x": 0,
"y": 0,
"z": 0.5,
"height": 0
}
},
"scale": 1,
"space": 0,
"attachName": "Weapon"
}
]
},
"duration": -1
}
],
"texts": {
"desc": "Your [Attack]s deal an additional ::dmg:: and generate a ::ref_name:: stack.",
"name": "Blessing",
"refs": {
"ref": "Mace_Benediction_Status"
}
},
"nature": 4,
"script": "var Benediction = Skill.Mace_Benediction_Status;\nvar SelfBuff = Skill.Mace_Benediction_Passive_Status;\n\nfunction onInflictDamage(dmg) {\n\tif (dmg.isBaseAttack) {\n\t\tplayStep(Steps.Damage, dmg.target);\n\t\tif (dmg.isFirstHit) {\n\t\t\tconsumeStatus(owner, SelfBuff, 1);\n\t\t\taddStatus(owner, Benediction);\n\t\t}\n\t}\n}\n\nfunction onInflictDamageEval(hit) {\n\tif (rank >= 3) {\n\t\tif (hit.isBaseAttack) {\n\t\t\thit.critChance += sourceSkill.vars.chance;\n\t\t}\n\t}\n}",
"status": 4,
"mastery": [],
"duration": 10
}