Infinite Resources
Mage_Talent_InfiniteResources in SkillsWhile in combat, regenerates 2 [Spark] point every 3.
- id
- Mage_Talent_InfiniteResources
- type
- 21
- flags
- 0
- nature
- 5
- script
- var prevTime = -1.; function onUpdate(dt) { var curTime = owner.getTimeInCombat(); if (curTime >= 0 && prevTime < 0) { prevTime = 0; } if (curTime - prevTime >= vars.dur1) { prevTime = curTime; addResource(Attribute.Spark, vars.var1); } if (curTime < prevTime) prevTime = curTime; }
- status
- 5
Raw data
{
"id": "Mage_Talent_InfiniteResources",
"gfx": {
"x": 0,
"y": 4,
"file": "UI/icons/Mage_talent.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {},
"type": 21,
"vars": {
"dur1": 3,
"var1": 2
},
"flags": 0,
"props": {
"talent": {
"maxPoints": 1
}
},
"steps": [],
"texts": {
"desc": "While in combat, regenerates ::var1:: [Spark] point every ::dur1::.",
"name": "Infinite Resources"
},
"nature": 5,
"script": "var prevTime = -1.;\n\nfunction onUpdate(dt) {\n\tvar curTime = owner.getTimeInCombat();\n\tif (curTime >= 0 && prevTime < 0) {\n\t\tprevTime = 0;\n\t}\n\tif (curTime - prevTime >= vars.dur1) {\n\t\tprevTime = curTime;\n\t\taddResource(Attribute.Spark, vars.var1);\n\t}\n\tif (curTime < prevTime)\n\t\tprevTime = curTime;\n}",
"status": 5,
"mastery": []
}