Temporal Compression
Mage_Talent_TemporalCompression in SkillsEach [Spark] point spent has a 0.02 chance to reduce the cooldown of your [WeaponSkill]s by 1.
- id
- Mage_Talent_TemporalCompression
- type
- 21
- flags
- 0
- nature
- 5
- script
- function onOwnerConsumeResource(attr, amount) { if (attr == Attribute.Spark) { var chance = -1 * amount * vars.chance; if (checkProba(chance)) { forAllWeaponSkills(owner, (s) -> reduceCooldown(s.kind, vars.time)); } } }
- status
- 5
Raw data
{
"id": "Mage_Talent_TemporalCompression",
"gfx": {
"x": 2,
"y": 2,
"file": "UI/icons/Mage_talent.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {},
"type": 21,
"vars": {
"time": 1,
"chance": 0.02
},
"flags": 0,
"props": {
"talent": {
"maxPoints": 2
},
"rankOverride": [
{
"vars": {
"chance": 0.04
},
"minRank": 2
}
]
},
"steps": [],
"texts": {
"desc": "Each [Spark] point spent has a ::chance:: chance to reduce the cooldown of your [WeaponSkill]s by ::time::.",
"name": "Temporal Compression"
},
"nature": 5,
"script": "function onOwnerConsumeResource(attr, amount) {\n\tif (attr == Attribute.Spark) {\n\t\tvar chance = -1 * amount * vars.chance;\n\t\tif (checkProba(chance)) {\n\t\t\tforAllWeaponSkills(owner, (s) -> reduceCooldown(s.kind, vars.time));\n\t\t}\n\t}\n}",
"status": 5,
"mastery": []
}