FareverDB

[Ice] Blessed

OreAffix_Ice_Status in Skills

Your [Attack]s have a 0.25 chance to deal an additional 20% Strength + 20% Intellect Water to enemies and slow them by ::ref_va1%:: for ::ref_duration::.

id
OreAffix_Ice_Status
flags
2048
nature
4
script
function onInflictDamage(dmg) { if(isServer) { if(checkProba(vars.chance)) { //setSkillTargets([dmg.target]); playStep(Steps.Proc); } } }
duration
120
Raw data
{
  "id": "OreAffix_Ice_Status",
  "gfx": {
    "x": 6,
    "y": 1,
    "file": "UI/icons/atlas_abilities_status_96PX.png",
    "size": 96
  },
  "anim": {},
  "vars": {
    "chance": 0.25
  },
  "flags": 2048,
  "props": {
    "status": {
      "types": [
        {
          "type": "Buff"
        }
      ]
    }
  },
  "steps": [
    {
      "id": "Proc",
      "on": 13,
      "type": 6,
      "props": {},
      "effects": [
        {
          "flags": 0,
          "effect": 0,
          "scaling": [
            {
              "atb": "Strength",
              "ratio": 0.2
            },
            {
              "atb": "Intellect",
              "ratio": 0.2
            }
          ],
          "affinity": "Water"
        }
      ],
      "visuals": {
        "hitFx": "Ice_Blast"
      }
    },
    {
      "on": 1,
      "type": 1,
      "props": {
        "status": {
          "ref": "OreAffix_Ice_Slow"
        }
      }
    }
  ],
  "texts": {
    "desc": "Your [Attack]s have a ::chance::  chance to deal an additional ::dmg:: to enemies and slow them by ::ref_va1%:: for ::ref_duration::.",
    "name": "[Ice] Blessed"
  },
  "nature": 4,
  "script": "function onInflictDamage(dmg) {\n\tif(isServer) {\n\t\tif(checkProba(vars.chance)) {\n\t\t\t//setSkillTargets([dmg.target]);\n\t\t\tplayStep(Steps.Proc);\n\t\t}\n\t}\n}",
  "mastery": [],
  "duration": 120
}