FareverDB
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Phrixes_Phase4Entry

Phrixes_Phase4Entry in Skills
id
Phrixes_Phase4Entry
flags
0
nature
2
script
function onStart(ctx) { // var players = owner.getContextPlayers(); // for(p in players) // addSkillTarget(p.hero); } function onStep(s) { if(s.kind == Steps.Scream) { var phrixes = toPhrixes(owner); phrixes.enterDemonForm(); } }
duration
7
Raw data
{
  "id": "Phrixes_Phase4Entry",
  "anim": {
    "file": "Anim/Faerie/_Boss_Mokshi/Anim_Faerie_Mokshi_FallLoop.fbx",
    "speed": 0.6
  },
  "vars": {},
  "flags": 0,
  "props": {},
  "steps": [
    {
      "on": 0,
      "type": 11,
      "props": {},
      "visuals": {
        "fxs": [
          {
            "set": "Chaos_Aura",
            "flags": 12,
            "props": {},
            "space": 0
          }
        ]
      },
      "duration": 2
    },
    {
      "on": 0,
      "type": 11,
      "delay": 4,
      "props": {},
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "file": "Anim/Faerie/_TwoHanded/Skill/Anim_Faerie_TwoHanded_Scream.fbx",
              "blend": 0.4
            }
          }
        ]
      }
    },
    {
      "id": "Scream",
      "on": 0,
      "type": 11,
      "delay": 5.4,
      "props": {},
      "visuals": {
        "fxs": [
          {
            "set": "Cleodora_Devastation",
            "props": {},
            "scale": 1.5,
            "space": 0,
            "attachName": "Socket_FaerieScreech"
          }
        ]
      }
    },
    {
      "id": "Push",
      "on": 0,
      "type": 4,
      "delay": 5.8,
      "props": {},
      "range": 10,
      "effects": [
        {
          "flags": 0,
          "effect": 0,
          "baseVal": 1,
          "scaling": [],
          "sideEffects": {
            "knockBack": {
              "type": 1,
              "pushForce": 10,
              "knockUpForce": 20
            }
          }
        }
      ]
    }
  ],
  "texts": {},
  "nature": 2,
  "script": "function onStart(ctx) {\n    // var players = owner.getContextPlayers();\n    // for(p in players)\n    //     addSkillTarget(p.hero);\n}\n\nfunction onStep(s) {\n    if(s.kind == Steps.Scream) {\n        var phrixes = toPhrixes(owner);\n        phrixes.enterDemonForm();\n    }\n}",
  "aiProps": {
    "noCast": true
  },
  "mastery": [],
  "duration": 7
}