[PhysicalBlock]
PhysicalBlock_Status_WellTimed in SkillsDamage of your next [ComboAttack] increased by 30%.
- id
- PhysicalBlock_Status_WellTimed
- flags
- 0
- nature
- 4
- script
- function onSkillProc(ctx) { if(ctx.baseSkill.isFinalAttack()) { ctx.dmgMult += vars.damage; stop(); } }
- status
- 2
- duration
- 10
Raw data
{
"id": "PhysicalBlock_Status_WellTimed",
"gfx": {
"x": 4,
"y": 0,
"file": "UI/icons/atlas_weapon_Sword1H_96PX.png",
"size": 96
},
"anim": {},
"vars": {
"damage": 0.3
},
"flags": 0,
"props": {},
"steps": [],
"texts": {
"desc": "Damage of your next [ComboAttack] increased by ::damage%::.",
"name": "[PhysicalBlock]"
},
"nature": 4,
"script": "function onSkillProc(ctx) {\n\tif(ctx.baseSkill.isFinalAttack()) {\n\t\tctx.dmgMult += vars.damage;\n\t\tstop();\n\t}\n}",
"status": 2,
"mastery": [],
"duration": 10
}