Priest_Penance
Priest_Penance in Skills- id
- Priest_Penance
- type
- 10
- flags
- 0
- nature
- 5
- script
- function onHeal(dmg) { addShield(dmg.target, Skill.Priest_PenanceStatus, vars.var1 * dmg.amount); }
Raw data
{
"id": "Priest_Penance",
"gfx": {
"x": 4,
"y": 2,
"file": "UI/icons/atlas_class_Priest_96PX.png",
"size": 96
},
"anim": {},
"type": 10,
"vars": {
"heal": 0.5,
"var1": 0.4
},
"flags": 0,
"props": {},
"steps": [],
"texts": {},
"nature": 5,
"script": "function onHeal(dmg) {\n\taddShield(dmg.target, Skill.Priest_PenanceStatus, vars.var1 * dmg.amount);\n}",
"mastery": []
}