Radiant Verdict
Priest_RadiantVerdict in SkillsDeals 120% Faith Light and stuns nearby enemies for 3.
- id
- Priest_RadiantVerdict
- type
- 9
- flags
- 0
- nature
- 3
- script
- function onHit(hit) { if (hit.stepId == Steps.FirstArea) { playStep(Steps.Stun, hit.target); } if (hasMastery(Mastery.Priest_RadiantVerdict_M2) && hit.isFirstHit && hit.ctx.totalHits >= vars.var1) { reduceCooldown(skill.kind, vars.time); } } function onDamage(dmg) { if (hasMastery(Mastery.Priest_RadiantVerdict_M3)) { setDynVal(1, dmg.amount * vars.damage); onPlayerAllies(h -> playStep(Steps.Heal, h)); } }
- status
- 2
- cooldown
- 45
- duration
- 0.45
Raw data
{
"id": "Priest_RadiantVerdict",
"gfx": {
"x": 2,
"y": 0,
"file": "UI/icons/atlas_class_Priest_96PX.png",
"size": 96
},
"anim": {
"ref": "MagicNova",
"blend": 0.1
},
"type": 9,
"vars": {
"dur1": 3,
"dur2": 8
},
"flags": 0,
"props": {},
"steps": [
{
"id": "FirstArea",
"on": 0,
"type": 4,
"delay": 0.4,
"props": {},
"range": 5,
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Faith",
"ratio": 1.2
}
],
"affinity": "Light"
}
],
"visuals": {
"fxs": [
{
"set": "Light_AOE_Unit",
"flags": 16,
"props": {
"offset": {
"x": 0,
"y": 0,
"z": 0,
"height": 0.5
}
},
"scale": 1,
"space": 1
},
{
"set": "Light_Cry",
"props": {},
"scale": 0,
"space": 0,
"attachName": "Socket_Head"
}
],
"camShake": 10
}
},
{
"id": "Stun",
"on": 13,
"cond": {
"step": "FirstArea"
},
"type": 1,
"props": {
"status": {
"ref": "Stun"
}
},
"duration": "dur1"
},
{
"id": "Heal",
"on": 13,
"type": 6,
"props": {},
"effects": [
{
"flags": 0,
"dynVal": 1,
"effect": 1,
"scaling": [],
"affinity": "Light"
}
]
},
{
"on": 0,
"cond": {
"mastery": "Priest_RadiantVerdict_M1"
},
"type": 4,
"delay": 0.3,
"props": {
"loop": {
"tick": 2,
"flags": 1
}
},
"range": 5,
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Faith",
"ratio": 0.8
}
],
"affinity": "Light"
}
],
"visuals": {
"fxs": [
{
"set": "Fire_AOE_Ground_Lasting",
"flags": 10,
"props": {},
"scale": 1
}
]
},
"duration": "dur2"
}
],
"texts": {
"desc": "Deals ::dmg:: and stuns nearby enemies for ::dur1::.",
"name": "Radiant Verdict"
},
"nature": 3,
"script": "function onHit(hit) {\n\tif (hit.stepId == Steps.FirstArea) {\n\t\tplayStep(Steps.Stun, hit.target);\n\t}\n\tif (hasMastery(Mastery.Priest_RadiantVerdict_M2) && hit.isFirstHit && hit.ctx.totalHits >= vars.var1) {\n\t\treduceCooldown(skill.kind, vars.time);\n\t}\n}\n\nfunction onDamage(dmg) {\n\tif (hasMastery(Mastery.Priest_RadiantVerdict_M3)) {\n\t\tsetDynVal(1, dmg.amount * vars.damage);\n\t\tonPlayerAllies(h -> playStep(Steps.Heal, h));\n\t}\n}",
"status": 2,
"mastery": [
{
"id": "Priest_RadiantVerdict_M1",
"gfx": {
"x": 0,
"y": 0,
"file": "UI/Portraits/Items/Masteries/Priest_RadiantVerdict/Priest_RadiantVerdict_M1.png",
"size": 256
},
"text": {
"desc": "::name:: drops a consecrated floor that deals ::dmg3:: over ::dur2::.",
"name": "Consecration"
},
"vars": {
"dur2": 6
}
},
{
"id": "Priest_RadiantVerdict_M2",
"gfx": {
"x": 0,
"y": 0,
"file": "UI/Portraits/Items/Masteries/Priest_RadiantVerdict/Priest_RadiantVerdict_M2.png",
"size": 256
},
"text": {
"desc": "Hitting at least ::var1:: enemies with ::name:: reduces its cooldown by ::time::.",
"name": "Galvanization"
},
"vars": {
"time": 15,
"var1": 3
}
},
{
"id": "Priest_RadiantVerdict_M3",
"gfx": {
"x": 0,
"y": 0,
"file": "UI/Portraits/Items/Masteries/Priest_RadiantVerdict/Priest_RadiantVerdict_M3.png",
"size": 256
},
"text": {
"desc": "::name:: heals allies for ::damage%:: of the damage dealt.",
"name": "Relieving Verdict"
},
"vars": {
"damage": 0.5
},
" vars": {}
}
],
"cooldown": 45,
"duration": 0.45
}