Swift Justice
Priest_Talent_SwiftJustice in SkillsSunlight reduces the cooldown of [WeaponSkill]s by 1.
- id
- Priest_Talent_SwiftJustice
- type
- 21
- flags
- 0
- nature
- 5
- script
- function onInflictDamage(dmg) { if (dmg.status != null && dmg.status.kind == Skill.Priest_Talent_Sunlight_Status) { reduceWeaponsCooldown(vars.time, dmg.status.owner); } }
- status
- 2
Raw data
{
"id": "Priest_Talent_SwiftJustice",
"gfx": {
"x": 10,
"y": 2,
"file": "UI/icons/Priest_talent.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {},
"type": 21,
"vars": {
"time": 1
},
"flags": 0,
"props": {
"talent": {
"maxPoints": 1
}
},
"steps": [],
"texts": {
"desc": "::ref_name:: reduces the cooldown of [WeaponSkill]s by ::time::.",
"name": "Swift Justice",
"refs": {
"ref": "Priest_Talent_Sunlight_Status"
}
},
"nature": 5,
"script": "function onInflictDamage(dmg) {\n\tif (dmg.status != null && dmg.status.kind == Skill.Priest_Talent_Sunlight_Status) {\n\t\treduceWeaponsCooldown(vars.time, dmg.status.owner);\n\t}\n}",
"status": 2,
"mastery": []
}