FareverDB

Swift Justice

Priest_Talent_SwiftJustice in Skills

Sunlight reduces the cooldown of [WeaponSkill]s by 1.

id
Priest_Talent_SwiftJustice
type
21
flags
0
nature
5
script
function onInflictDamage(dmg) { if (dmg.status != null && dmg.status.kind == Skill.Priest_Talent_Sunlight_Status) { reduceWeaponsCooldown(vars.time, dmg.status.owner); } }
status
2
Raw data
{
  "id": "Priest_Talent_SwiftJustice",
  "gfx": {
    "x": 10,
    "y": 2,
    "file": "UI/icons/Priest_talent.png",
    "size": 48,
    "width": 2,
    "height": 2
  },
  "anim": {},
  "type": 21,
  "vars": {
    "time": 1
  },
  "flags": 0,
  "props": {
    "talent": {
      "maxPoints": 1
    }
  },
  "steps": [],
  "texts": {
    "desc": "::ref_name:: reduces the cooldown of [WeaponSkill]s by ::time::.",
    "name": "Swift Justice",
    "refs": {
      "ref": "Priest_Talent_Sunlight_Status"
    }
  },
  "nature": 5,
  "script": "function onInflictDamage(dmg) {\n\tif (dmg.status != null && dmg.status.kind == Skill.Priest_Talent_Sunlight_Status) {\n\t\treduceWeaponsCooldown(vars.time, dmg.status.owner);\n\t}\n}",
  "status": 2,
  "mastery": []
}