Purified Heart
PurifiedHeart_Status in SkillsAt 20, your next [WeaponSkill] releases a lightning bolt dealing ::ref_dmg::.
- id
- PurifiedHeart_Status
- flags
- 0
- nature
- 4
- script
- function onStacksChange() { if(stacks == maxStacks) { addStatus(owner, Skill.PurifiedHeart_Proc); stop(); } }
- duration
- 20
Raw data
{
"id": "PurifiedHeart_Status",
"gfx": {
"x": 0,
"y": 0,
"file": "UI/Portraits/Items/GearTrinket/Items_Loot_Trinket_Trinket_pearl_02.prefab.png",
"size": 256
},
"anim": {},
"vars": {},
"flags": 0,
"props": {
"status": {
"types": [
{
"type": "Buff"
}
],
"maxStacks": 20
}
},
"steps": [],
"texts": {
"desc": "At ::stacks::, your next [WeaponSkill] releases a lightning bolt dealing ::ref_dmg::.",
"name": "Purified Heart"
},
"nature": 4,
"script": "function onStacksChange() {\n\tif(stacks == maxStacks) {\n\t\taddStatus(owner, Skill.PurifiedHeart_Proc);\n\t\tstop();\n\t}\n}",
"mastery": [],
"duration": 20
}