Noxious Stratagem
Rogue_Talent_NoxiousStrategem in SkillsLethal Poison damage has a 0.07 chance to reduce the cooldown of your [WeaponSkill]s by 0.5.
- id
- Rogue_Talent_NoxiousStrategem
- type
- 21
- flags
- 0
- nature
- 5
- script
- function onInflictDamage(dmg) { if (dmg.skillId == Skill.Rogue_Talent_LethalPoison_Status) { if (checkProba(vars.chance)) { reduceWeaponsCooldown(vars.time); } } }
- status
- 2
Raw data
{
"id": "Rogue_Talent_NoxiousStrategem",
"gfx": {
"x": 4,
"y": 2,
"file": "UI/icons/Rogue_talent.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {},
"type": 21,
"vars": {
"time": 0.5,
"chance": 0.07
},
"flags": 0,
"props": {
"talent": {
"maxPoints": 2
},
"rankOverride": [
{
"vars": {
"chance": 0.15
},
"minRank": 2
}
]
},
"steps": [],
"texts": {
"desc": "::ref_name:: damage has a ::chance:: chance to reduce the cooldown of your [WeaponSkill]s by ::time::.",
"name": "Noxious Stratagem",
"refs": {
"ref": "Rogue_Talent_LethalPoison_Status"
}
},
"nature": 5,
"script": "function onInflictDamage(dmg) {\n\tif (dmg.skillId == Skill.Rogue_Talent_LethalPoison_Status) {\n\t\tif (checkProba(vars.chance)) {\n\t\t\treduceWeaponsCooldown(vars.time);\n\t\t}\n\t}\n}",
"status": 2,
"mastery": []
}