FareverDB

Urge to Kill

Rogue_UrgeToKill in Skills

Finisher has no cooldown and you generate 1 [ComboPoint] every 1 for 10.

id
Rogue_UrgeToKill
type
9
flags
0
nature
2
script
function onUseSkill(ctx) { if( ctx.skill == skill) { resetCooldown(Skill.Rogue_Sig_Finisher); } }
status
0
cooldown
120
Raw data
{
  "id": "Rogue_UrgeToKill",
  "gfx": {
    "x": 6,
    "y": 0,
    "file": "UI/icons/atlas_class_Rogue_96PX.png",
    "size": 96
  },
  "anim": {
    "ref": "SelfBuff"
  },
  "type": 9,
  "vars": {},
  "flags": 0,
  "props": {},
  "steps": [
    {
      "on": 0,
      "props": {}
    },
    {
      "on": 0,
      "type": 1,
      "delay": 0.55,
      "props": {
        "status": {
          "ref": "Rogue_UrgeToKill_Status",
          "target": 0
        }
      },
      "visuals": {
        "fxs": [
          {
            "set": "Shadow_Cry",
            "props": {},
            "scale": 1.2,
            "space": 0,
            "attachName": "Socket_Head"
          }
        ],
        "camShake": 5
      }
    }
  ],
  "texts": {
    "desc": "::ref_name:: has no cooldown and you generate ::ref2_var1:: [ComboPoint] every ::ref2_time:: for ::ref2_duration::.",
    "name": "Urge to Kill",
    "refs": {
      "ref": "Rogue_Sig_Finisher",
      "ref2": "Rogue_UrgeToKill_Status",
      "ref3": "Rogue_UrgeToKill_Status2"
    }
  },
  "nature": 2,
  "script": "function onUseSkill(ctx) {\n\tif( ctx.skill == skill) {\n\t\tresetCooldown(Skill.Rogue_Sig_Finisher);\n\t}\n}",
  "status": 0,
  "mastery": [
    {
      "id": "Rogue_UrgeToKill_M1",
      "gfx": {
        "x": 0,
        "y": 0,
        "file": "UI/Portraits/Items/Masteries/Rogue_UrgeToKill/Rogue_UrgeToKill_M1.png",
        "size": 256
      },
      "text": {
        "desc": "Each consecutive ::ref_name:: increases the damage on the next one by ::ref2_var1%::.",
        "name": "Ramp-up"
      },
      " vars": {}
    },
    {
      "id": "Rogue_UrgeToKill_M2",
      "gfx": {
        "x": 0,
        "y": 0,
        "file": "UI/Portraits/Items/Masteries/Rogue_UrgeToKill/Rogue_UrgeToKill_M2.png",
        "size": 256
      },
      "text": {
        "desc": "The cooldown of ::name:: is reduced to ::cooldown::.",
        "name": "Chronic Urge"
      },
      "props": {
        "cooldown": 90
      }
    },
    {
      "id": "Rogue_UrgeToKill_M3",
      "gfx": {
        "x": 0,
        "y": 0,
        "file": "UI/Portraits/Items/Masteries/Rogue_UrgeToKill/Rogue_UrgeToKill_M3.png",
        "size": 256
      },
      "text": {
        "desc": "Participating in killing an enemy extends the duration of ::name:: by ::ref2_dur1::.",
        "name": "Urge to Slaughter"
      }
    }
  ],
  "cooldown": 120
}