Ramp-up
Rogue_UrgeToKill_Status2 in SkillsDamage of Finisher increased.
- id
- Rogue_UrgeToKill_Status2
- flags
- 0
- nature
- 4
- script
- function onInflictDamageEval(dmg) { if (dmg.skillId == Skill.Rogue_Sig_Finisher) { dmg.dmgMult += vars.var1 * status.stacks; } }
- status
- 0
Raw data
{
"id": "Rogue_UrgeToKill_Status2",
"gfx": {
"x": 6,
"y": 0,
"file": "UI/icons/atlas_class_Rogue_96PX.png",
"size": 96
},
"anim": {},
"vars": {
"var1": 0.1
},
"flags": 0,
"props": {
"status": {
"types": [
{
"type": "Buff"
}
],
"maxStacks": 100
}
},
"steps": [],
"texts": {
"desc": "Damage of ::ref_name:: increased.",
"name": "Ramp-up",
"refs": {
"ref": "Rogue_Sig_Finisher"
}
},
"nature": 4,
"script": "function onInflictDamageEval(dmg) {\n\tif (dmg.skillId == Skill.Rogue_Sig_Finisher) {\n\t\tdmg.dmgMult += vars.var1 * status.stacks;\n\t}\n}",
"status": 0,
"mastery": []
}