Flamie
Scepter_Flamie_P in SkillsYou are permanently followed by a Flamie, healing 10% Faith every 2.
- id
- Scepter_Flamie_P
- type
- 24
- flags
- 0
- nature
- 5
- script
- function onRegUpdate(dt) { if (!hasStatus(owner, Skill.Scepter_Flamie_Flamie)) { addStatus(owner, Skill.Scepter_Flamie_Flamie); } }
- status
- 5
Raw data
{
"id": "Scepter_Flamie_P",
"gfx": {
"x": 6,
"y": 2,
"file": "UI/icons/atlas_weapon_Scepter_96PX.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {},
"type": 24,
"vars": {},
"flags": 0,
"props": {
"rankOverride": [
{
"vars": {
"time": 1
},
"minRank": 2
}
]
},
"steps": [
{
"on": 6,
"type": 1,
"props": {
"status": {
"ref": "Scepter_Flamie_Flamie"
}
},
"duration": -1
}
],
"texts": {
"desc": "You are permanently followed by a Flamie, healing ::ref_heal:: every ::ref_time::.",
"name": "Flamie",
"refs": {
"ref": "Scepter_Flamie_Flamie",
"ref2": "Scepter_Flamie_Skill1"
},
"rankDescs": [
{
"desc": "Under ::ref_health%:: [Health], Flamies heal every ::ref_time2::.",
"rank": 2,
"flags": 0
},
{
"desc": "Flamies reduce magic damage taken by ::ref_val1%::.",
"rank": 3,
"flags": 0
}
]
},
"nature": 5,
"script": "function onRegUpdate(dt) {\n\tif (!hasStatus(owner, Skill.Scepter_Flamie_Flamie)) {\n\t\taddStatus(owner, Skill.Scepter_Flamie_Flamie);\n\t}\n}",
"status": 5,
"mastery": []
}