FareverDB

Radiance

Scepter_Start_Skill2 in Skills

Heals nearby allies for 100% Faith Light and deals 100% Faith Light to nearby enemies.

id
Scepter_Start_Skill2
type
7
flags
0
nature
3
script
function onHit(hit) { if(rank >= 2 && hit.stepId == Steps.Allies) { if (hit.target.skills != null) { for(s in hit.target.skills) { if(s.isWeaponSkill() && s != skill ) { s.reduceCooldown(vars.time); } } } } }
status
5
cooldown
10
duration
1.9
Raw data
{
  "id": "Scepter_Start_Skill2",
  "gfx": {
    "x": 8,
    "y": 0,
    "file": "UI/icons/atlas_weapon_Scepter_96PX.png",
    "size": 48,
    "width": 2,
    "height": 2
  },
  "anim": {
    "ref": "Cast",
    "loop": true
  },
  "type": 7,
  "vars": {
    "time": 1
  },
  "flags": 0,
  "props": {},
  "steps": [
    {
      "on": 0,
      "type": 3,
      "props": {},
      "visuals": {
        "fxs": [
          {
            "set": "Light_Cast_Fast",
            "flags": 8,
            "props": {},
            "space": 0,
            "attachName": "Weapon_Cast"
          }
        ],
        "playAnims": [
          {
            "anim": {
              "ref": "Cast",
              "loop": true
            }
          }
        ]
      },
      "duration": 1.5
    },
    {
      "on": 0,
      "type": 11,
      "props": {},
      "visuals": {
        "fxs": [
          {
            "set": "Telegraph_Circle_Preview",
            "flags": 24,
            "props": {},
            "space": 2
          }
        ]
      },
      "duration": 1.5
    },
    {
      "on": 7,
      "type": 11,
      "delay": -0.4,
      "props": {},
      "range": 40,
      "visuals": {
        "playAnims": [
          {
            "anim": {
              "ref": "Conjure",
              "loop": false
            }
          }
        ]
      }
    },
    {
      "id": "Allies",
      "on": 7,
      "type": 4,
      "props": {
        "area": {
          "hitFilter": 6
        },
        "position": {
          "origin": 0
        }
      },
      "range": 6.5,
      "effects": [
        {
          "flags": 0,
          "effect": 1,
          "scaling": [
            {
              "atb": "Faith",
              "ratio": 1
            }
          ],
          "affinity": "Light"
        }
      ],
      "visuals": {
        "fxs": [
          {
            "set": "Light_AOE_Heal_Unit",
            "props": {},
            "space": 1
          }
        ]
      }
    },
    {
      "on": 7,
      "type": 4,
      "props": {
        "position": {
          "origin": 0
        }
      },
      "range": 6.5,
      "effects": [
        {
          "flags": 0,
          "effect": 0,
          "scaling": [
            {
              "atb": "Faith",
              "ratio": 1
            }
          ],
          "affinity": "Light"
        }
      ]
    },
    {
      "on": 1,
      "cond": {
        "minRank": 3,
        "alignment": 6
      },
      "type": 1,
      "props": {
        "status": {
          "ref": "Scepter_Start_Skill2_Shield",
          "target": 1
        }
      }
    }
  ],
  "texts": {
    "desc": "Heals nearby allies for ::heal:: and deals ::dmg:: to nearby enemies.",
    "name": "Radiance",
    "refs": {
      "ref": "Scepter_Start_Skill2_Shield"
    },
    "rankDescs": [
      {
        "desc": "Reduces the cooldown of allies' [WeaponSkill]s by ::time::.",
        "rank": 2,
        "flags": 0
      },
      {
        "desc": "Shields allies for ::ref_shield:: over ::ref_dur::.",
        "rank": 3,
        "flags": 0
      }
    ]
  },
  "nature": 3,
  "script": "function onHit(hit) {\n\tif(rank >= 2 && hit.stepId == Steps.Allies) {\n\t\tif (hit.target.skills != null) {\n\t\t\tfor(s in hit.target.skills) {\n\t\t\t\tif(s.isWeaponSkill() && s != skill ) {\n\t\t\t\t\ts.reduceCooldown(vars.time);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t}\n}",
  "status": 5,
  "mastery": [],
  "cooldown": 10,
  "duration": 1.9
}