Cinder Coat
Shield_Firebreath_Passive_Status in SkillsYou are surrounded by flames, dealing 30% Intellect Magic to nearby enemies every 1.
- id
- Shield_Firebreath_Passive_Status
- flags
- 0
- nature
- 4
- script
- function onReceiveDamage(dmg) { if (rank >= 3) { playStep(Steps.ReflectDamage, dmg.source); } }
- status
- 0
- duration
- 4
Raw data
{
"id": "Shield_Firebreath_Passive_Status",
"gfx": {
"x": 2,
"y": 2,
"file": "UI/icons/atlas_weapon_Shield_96PX.png",
"size": 48,
"width": 2,
"height": 2
},
"anim": {},
"vars": {
"time": 1,
"var1": 0.15,
"time2": 0.25,
"damage": 0.25
},
"flags": 0,
"props": {
"status": {
"types": [
{
"type": "Buff"
}
]
}
},
"steps": [
{
"on": 0,
"type": 11,
"delay": 0.4,
"props": {},
"visuals": {
"fxs": [
{
"set": "Fire_Aura",
"flags": 24,
"props": {
"offset": {
"x": 0,
"y": 0,
"z": 0,
"height": 0.5
}
},
"space": 2
}
]
},
"duration": -1
},
{
"on": 0,
"type": 4,
"props": {
"area": {
"follow": 1
},
"loop": {
"tick": "time"
},
"canRepeat": true
},
"range": 3,
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Intellect",
"ratio": 0.3
}
],
"affinity": "Magic"
}
],
"duration": -1
},
{
"id": "ReflectDamage",
"on": 13,
"type": 0,
"props": {},
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Intellect",
"ratio": 0.3
}
],
"affinity": "Magic"
}
]
}
],
"texts": {
"desc": "You are surrounded by flames, dealing ::dmg:: to nearby enemies every ::time::.",
"name": "Cinder Coat"
},
"nature": 4,
"script": "function onReceiveDamage(dmg) {\n\tif (rank >= 3) {\n\t\tplayStep(Steps.ReflectDamage, dmg.source);\n\t}\n}",
"status": 0,
"affixes": [
{
"mod": {},
"ref": "TAttribute_Flat",
"val": 0.15,
"conds": {
"minRank": 2
},
"target": {
"attribute": "MagicArmor"
},
"target2": {}
}
],
"mastery": [],
"duration": 4
}