Weapon Upgraded
Shield_Upgrade in SkillsDamage suffered reduced by 5%.
- id
- Shield_Upgrade
- flags
- 0
- nature
- 5
- script
- function onReceiveDamageEval(hit) { hit.dmgMult -= vars.damage; }
- status
- 4
Raw data
{
"id": "Shield_Upgrade",
"anim": {},
"vars": {
"damage": 0.05
},
"flags": 0,
"props": {
"rankOverride": [
{
"vars": {
"damage": 0.07
},
"minRank": 2
},
{
"vars": {
"damage": 0.09
},
"minRank": 3
},
{
"vars": {
"damage": 0.11
},
"minRank": 4
},
{
"vars": {
"damage": 0.13
},
"minRank": 5
}
]
},
"steps": [],
"texts": {
"desc": "Damage suffered reduced by ::damage%::.",
"name": "Weapon Upgraded"
},
"nature": 5,
"script": "function onReceiveDamageEval(hit) {\n\thit.dmgMult -= vars.damage;\n}",
"status": 4,
"mastery": []
}