Tactician Assault
Sword_Craft_Combo in SkillsA thrust that deals 71.5% Strength Physical to an enemy with a 30% chance to reduce the cooldown of your Off-Hand [WeaponSkill] by 3.
- id
- Sword_Craft_Combo
- type
- 4
- flags
- 0
- nature
- 1
- script
- function onFirstHit(hit) { if( checkProba(vars.var1) ) { var sk = ownerHero.getOffhandWeaponSkill(); if(sk != null) { sk.reduceCooldown(vars.time); if(rank >= 3) { playStep(Steps.MagicDamage, hit.target); } } } }
- status
- 2
- duration
- 0.75
Raw data
{
"id": "Sword_Craft_Combo",
"gfx": {
"x": 6,
"y": 0,
"file": "UI/icons/atlas_weapon_Sword1H_96PX.png",
"size": 96
},
"anim": {
"ref": "AttackCombo"
},
"type": 4,
"vars": {
"time": 3,
"var1": 0.3
},
"flags": 0,
"props": {
"hit": {
"shake": 7,
"freeze": 4,
"camShake": 10
},
"threatRatio": 6,
"rankOverride": [
{
"vars": {
"var1": 0.4
},
"minRank": 2
}
]
},
"steps": [
{
"on": 0,
"type": 8,
"delay": 0.05,
"props": {
"move": {
"direction": [
0
]
}
},
"range": 0.8,
"duration": 0.12
},
{
"on": 0,
"type": 14,
"props": {
"rotation": {
"limiter": 120
}
},
"duration": 0.28
},
{
"on": 0,
"type": 11,
"delay": 0.24,
"props": {},
"visuals": {
"playAnims": [
{
"anim": {
"ref": "AttackCombo",
"blend": 0.01,
"startFrame": 8
}
}
]
}
},
{
"on": 0,
"type": 8,
"delay": 0.24,
"props": {
"move": {
"direction": [
0
],
"dashSmoothing": 1
}
},
"range": 3,
"duration": 0.28
},
{
"on": 0,
"type": 0,
"delay": 0.28,
"props": {
"area": {
"shape": [
1,
2
]
}
},
"range": 3,
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Strength",
"ratio": 0.715
}
],
"affinity": "Physical"
}
]
},
{
"id": "MagicDamage",
"on": 13,
"type": 0,
"props": {},
"effects": [
{
"flags": 0,
"effect": 0,
"scaling": [
{
"atb": "Faith",
"ratio": 0.6
}
],
"affinity": "Magic"
}
],
"visuals": {
"hitFx": "Light_Blast"
}
}
],
"texts": {
"desc": "A thrust that deals ::dmg:: to an enemy with a ::var1%:: chance to reduce the cooldown of your Off-Hand [WeaponSkill] by ::time::.",
"name": "Tactician Assault",
"rankDescs": [
{
"desc": "Chance to reduce the cooldown increased to ::var1%::.",
"rank": 2,
"flags": 1
},
{
"desc": "Deals an additionnal ::dmg2:: when this triggers a cooldown reduction.",
"rank": 3,
"flags": 0
}
]
},
"nature": 1,
"script": "function onFirstHit(hit) {\n\tif( checkProba(vars.var1) ) {\n\t\tvar sk = ownerHero.getOffhandWeaponSkill();\n\t\tif(sk != null) {\n\t\t\tsk.reduceCooldown(vars.time);\n\t\t\tif(rank >= 3) {\n\t\t\t\tplayStep(Steps.MagicDamage, hit.target);\n\t\t\t}\n\t\t}\n\t}\n}",
"status": 2,
"mastery": [],
"duration": 0.75
}