Berserk
Warrior_Berserk in SkillsIncrease all damage done by 20% and [Rage] generated from [Skill]s and [Attack]s by 1 for 15.
- id
- Warrior_Berserk
- type
- 9
- flags
- 1024
- nature
- 2
- script
- function onStart(ctx) { // if(mastery == Mastery.WIG_ForceOfWill) { // clearStatusType(owner, StatusType.Root); // } }
- status
- 2
- cooldown
- 120
- duration
- 0.3
Raw data
{
"id": "Warrior_Berserk",
"gfx": {
"x": 7,
"y": 0,
"file": "UI/icons/atlas_class_Warrior_96PX.png",
"size": 96
},
"anim": {
"ref": "WarCry",
"blend": 0.1
},
"type": 9,
"vars": {},
"flags": 1024,
"props": {},
"steps": [
{
"on": 0,
"type": 1,
"props": {
"status": {
"ref": "Warrior_BerserkStatus",
"target": 0
}
}
},
{
"on": 0,
"type": 11,
"delay": 0.3,
"props": {},
"visuals": {
"fxs": [
{
"set": "Warrior_Berserk",
"flags": 0,
"props": {
"offset": {
"x": 0,
"y": 0,
"z": 0,
"height": 0.5
}
},
"space": 0
}
],
"camShake": 25
}
}
],
"texts": {
"desc": "Increase all damage done by ::ref_val1%:: and [Rage] generated from [Skill]s and [Attack]s by ::ref_var1:: for ::ref_duration::.",
"name": "Berserk",
"refs": {
"ref": "Warrior_BerserkStatus",
"ref2": "Warrior_Rage_Strike"
}
},
"nature": 2,
"script": "function onStart(ctx) {\n // if(mastery == Mastery.WIG_ForceOfWill) {\n // clearStatusType(owner, StatusType.Root);\n // }\n}",
"status": 2,
"mastery": [
{
"id": "Warrior_Berserk_M1",
"gfx": {
"x": 0,
"y": 0,
"file": "UI/Portraits/Items/Masteries/Warrior_Berserk/Warrior_Berserk_M1.png",
"size": 256
},
"text": {
"desc": "The cooldown of ::name:: is reduced to ::cooldown::.",
"name": "Releasing the Beast"
},
" vars": {},
"props": {
"cooldown": 90
}
},
{
"id": "Warrior_Berserk_M2",
"gfx": {
"x": 0,
"y": 0,
"file": "UI/Portraits/Items/Masteries/Warrior_Berserk/Warrior_Berserk_M2.png",
"size": 256
},
"text": {
"desc": "While ::name:: is active, taking any damage heals you for ::ref_var2%:: of your [MaxHealth].",
"name": "Fortitude"
}
},
{
"id": "Warrior_Berserk_M3",
"gfx": {
"x": 0,
"y": 0,
"file": "UI/Portraits/Items/Masteries/Warrior_Berserk/Warrior_Berserk_M3.png",
"size": 256
},
"text": {
"desc": "::ref2_name:: extends the duration of ::name:: by ::ref_time::.",
"name": "Flood of Anger"
}
}
],
"cooldown": 120,
"duration": 0.3
}