FareverDB

Infused Wound

Warrior_Talent_InfusedWound in Skills

Your [Magic] critical strikes apply a sparked version of Hemorrhage for 35% of the damage dealt over 9. Benefits from all Hemorrhage-related [Talent]s.

id
Warrior_Talent_InfusedWound
type
21
flags
0
nature
5
script
function onInflictDamage(dmg) { if(dmg.isDoT) return; if(dmg.critical && dmg.isMagic) { var amount = dmg.amount * vars.damage; addStatus(dmg.target, Skill.Warrior_Talent_InfusedWound_Status, amount); } }
status
4
Raw data
{
  "id": "Warrior_Talent_InfusedWound",
  "gfx": {
    "x": 4,
    "y": 1,
    "file": "UI/icons/Warrior_talent.png",
    "size": 96
  },
  "anim": {},
  "type": 21,
  "vars": {
    "damage": 0.35
  },
  "flags": 0,
  "props": {
    "talent": {
      "maxPoints": 1
    }
  },
  "steps": [],
  "texts": {
    "desc": "Your [Magic] critical strikes apply a sparked version of ::ref_name:: for ::damage%:: of the damage dealt over ::ref2_duration::.\n\nBenefits from all ::ref_name::-related [Talent]s.",
    "name": "Infused Wound",
    "refs": {
      "ref": "Warrior_Hemorrhage_Status",
      "ref2": "Warrior_Talent_InfusedWound_Status"
    }
  },
  "nature": 5,
  "script": "function onInflictDamage(dmg) {\n\tif(dmg.isDoT) return;\n\tif(dmg.critical && dmg.isMagic) {\n\t\tvar amount = dmg.amount * vars.damage;\n\t\taddStatus(dmg.target, Skill.Warrior_Talent_InfusedWound_Status, amount);\n\t}\n}",
  "status": 4,
  "mastery": []
}