Priest
HeroPriestPriests are devoted spellcasters who channel divine power through sacred Prayers, whispered invocations that call upon celestial forces. Each Prayer builds over time and can be released to unleash a range of holy effects, from healing and shielding to smiting enemies with radiant force. Mastery lies in choosing the right moment to invoke each blessing.
Stats
- Type
- Human
Skills
Dash forward, dodging all [Attack]s and sprinting.
Summon the mount you actually have selected.
You can add several [Prayer]s to your Rosary. Each [Prayer] can be selected once. [Prayer]s have their own condition to become ready and their own effect triggering when you cast Judgment.
Releases a nova that activates all ready [Prayer]s. Each [Prayer] has its own condition to become ready.
Judgment heals for 100% Faith. Becomes ready after you use a [Skill] of your actual weapon.
Judgment deals 150% Faith Light. Becomes ready after you use your [ComboAttack].
Projects winds ahead, increasing the [MoveSpeedFactor] of allies that go through by 70% for 3.
Judgment grants a [Shield] absorbing 80% Faith Light. Becomes ready after you use a [Skill] of your Arsenal weapon.
Deals 120% Faith Light and stuns nearby enemies for 3.
Grants 10% [Fervor] to allies within 100 for 15.
Increase your [CritChance], [CooldownReduction], damage, healing and shielding done by 10% for 20.
Drops a [Totem] storing 10% of damage you deal and heal you provide. After ::ref_duration::, the [Totem] explodes and releases a nova healing allies and damaging enemies with stored amounts.
Enter a holy state, granting 50% [CooldownReduction] to Judgment. and making you charge a random [Prayer] every 1 for 15.
Raw data
{
"id": "Priest",
"gfx": {
"x": 228,
"y": 0,
"file": "UI/icons/Classes/class_flag.png",
"size": 1,
"width": 76,
"height": 108
},
"type": "Human",
"vars": {},
"flags": 0,
"parts": {
"body": {
"eyes": "Eyes_01",
"hair": "Hair_Medium_Bowl_01",
"eyeColor": "Hair_Brown_01",
"eyebrows": "Eyebrows_07",
"hairColor": "Hair_Brown_01",
"skinColor": "Skin_00",
"facialHair": "Beard_Full_01",
"hairColorSecondary": "Hair_Brown_01"
},
"gear": [
{
"ref": "Glider_Raccoon_Orange"
},
{
"ref": "Chest_Starter_Cle"
},
{
"ref": "Legs_Starter_Cle"
},
{
"ref": "Feet_Starter_Cle"
}
],
"weapons": [
{
"ref": "Scepter_Start"
}
]
},
"props": {
"aptitudes": [
{
"ref": "Cleric"
}
],
"bannerIcon": "Class_Priest"
},
"stats": [
{
"flags": 0,
"attribute": "Strength",
"levelScaling": [
{
"val": 15
},
{
"val": 54,
"comment": ""
}
]
},
{
"flags": 0,
"attribute": "Dexterity",
"levelScaling": [
{
"val": 15
},
{
"val": 54,
"comment": ""
}
]
},
{
"flags": 0,
"attribute": "Faith",
"levelScaling": [
{
"val": 20
},
{
"val": 59,
"comment": ""
}
]
},
{
"flags": 0,
"attribute": "Intellect",
"levelScaling": [
{
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},
{
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"comment": ""
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},
{
"flags": 0,
"attribute": "Vitality",
"levelScaling": [
{
"val": 20
},
{
"val": 75
}
]
}
],
"texts": {
"desc": "Priests are devoted spellcasters who channel divine power through sacred Prayers, whispered invocations that call upon celestial forces.\nEach Prayer builds over time and can be released to unleash a range of holy effects, from healing and shielding to smiting enemies with radiant force. Mastery lies in choosing the right moment to invoke each blessing.",
"name": "Priest"
},
"models": [],
"script": "",
"skills": [
{
"flags": 0,
"props": {},
"skill": "Dash_Base",
"phaseBlacklist": []
},
{
"flags": 0,
"props": {},
"skill": "Mount",
"phaseBlacklist": []
},
{
"flags": 0,
"props": {},
"skill": "Priest_Rosary",
"phaseBlacklist": []
},
{
"flags": 4,
"props": {},
"skill": "Priest_Sig_DivineIntervention",
"phaseBlacklist": []
},
{
"flags": 8,
"props": {},
"skill": "Priest_Prayer_Life",
"phaseBlacklist": []
},
{
"flags": 0,
"props": {},
"skill": "Priest_Prayer_Smite",
"phaseBlacklist": []
},
{
"flags": 0,
"level": 3,
"props": {},
"skill": "Priest_FaithfulWinds",
"phaseBlacklist": []
},
{
"flags": 0,
"level": 7,
"props": {},
"skill": "Priest_Prayer_Shield",
"phaseBlacklist": []
},
{
"flags": 0,
"level": 5,
"props": {},
"skill": "Priest_RadiantVerdict",
"phaseBlacklist": []
},
{
"flags": 8,
"level": 10,
"props": {},
"skill": "Priest_BlessingOfFervor",
"phaseBlacklist": []
},
{
"flags": 8,
"level": 15,
"props": {},
"skill": "Priest_Crusader",
"phaseBlacklist": []
},
{
"flags": 0,
"level": 22,
"props": {},
"skill": "Priest_BeaconOfHope",
"phaseBlacklist": []
},
{
"flags": 0,
"level": 30,
"props": {},
"skill": "Priest_Miracle",
"phaseBlacklist": []
}
],
"inherit": [
{
"ref": "BaseHero"
}
],
"moveSetBase": "Dual",
"talentTrees": [
{
"desc": "Sunlight benefits both the priest and their allies by dealing damage with the next final combo attack. A priest specializing in this tree will punish their enemies with the power of light or bless their allies with a barrage of shields and soothing healing.",
"root": "Priest_Talent_Sunlight",
"talents": [
{
"tier": 0,
"skill": "Priest_Talent_Sunlight",
"branch": 0
},
{
"tier": 1,
"skill": "Priest_Talent_SoothingRays",
"branch": 1
},
{
"tier": 2,
"skill": "Priest_Talent_FerventDefender",
"branch": 1
},
{
"tier": 2,
"skill": "Priest_Talent_CrusadersResolve",
"branch": 1
},
{
"tier": 3,
"skill": "Priest_Talent_MeltingFaith",
"branch": 1
},
{
"tier": 3,
"skill": "Priest_Talent_Radiance",
"branch": 1
},
{
"tier": 3,
"skill": "Priest_Talent_Authority",
"branch": 1
},
{
"tier": 4,
"skill": "Priest_Talent_LuminousBastion",
"branch": 1
},
{
"tier": 1,
"skill": "Priest_Talent_PurgingStrikes",
"branch": 2
},
{
"tier": 2,
"skill": "Priest_Talent_ZealousFighter",
"branch": 2
},
{
"tier": 2,
"skill": "Priest_Talent_MightyExecutioner",
"branch": 2
},
{
"tier": 3,
"skill": "Priest_Talent_PotentFortitude",
"branch": 2
},
{
"tier": 3,
"skill": "Priest_Talent_Prosecutor",
"branch": 2
},
{
"tier": 3,
"skill": "Priest_Talent_PiousAdept",
"branch": 2
},
{
"tier": 4,
"skill": "Priest_Talent_SolarDevotion",
"branch": 2
},
{
"tier": 1,
"skill": "Priest_Talent_SwiftJustice",
"branch": 3
},
{
"tier": 2,
"skill": "Priest_Talent_PiercingLight",
"branch": 3
},
{
"tier": 2,
"skill": "Priest_Talent_OppressiveRays",
"branch": 3
},
{
"tier": 3,
"skill": "Priest_Talent_BurningRays",
"branch": 3
},
{
"tier": 3,
"skill": "Priest_Talent_SharpMind",
"branch": 3
},
{
"tier": 3,
"skill": "Priest_Talent_BlessedSpirituality",
"branch": 3
},
{
"tier": 4,
"skill": "Priest_Talent_SunHalo",
"branch": 3
}
]
}
]
}